blob: 466fdc408aae69f52ce26e80e6509f23049ec731 [file] [log] [blame]
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[2];
};
RWByteAddressBuffer s : register(u1, space0);
void tint_symbol(RWByteAddressBuffer buffer, uint offset, float4x2 value) {
buffer.Store2((offset + 0u), asuint(value[0u]));
buffer.Store2((offset + 8u), asuint(value[1u]));
buffer.Store2((offset + 16u), asuint(value[2u]));
buffer.Store2((offset + 24u), asuint(value[3u]));
}
float4x2 tint_symbol_2(uint4 buffer[2], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load = buffer[scalar_offset / 4];
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_1 = buffer[scalar_offset_1 / 4];
const uint scalar_offset_2 = ((offset + 16u)) / 4;
uint4 ubo_load_2 = buffer[scalar_offset_2 / 4];
const uint scalar_offset_3 = ((offset + 24u)) / 4;
uint4 ubo_load_3 = buffer[scalar_offset_3 / 4];
return float4x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)), asfloat(((scalar_offset_2 & 2) ? ubo_load_2.zw : ubo_load_2.xy)), asfloat(((scalar_offset_3 & 2) ? ubo_load_3.zw : ubo_load_3.xy)));
}
[numthreads(1, 1, 1)]
void f() {
tint_symbol(s, 0u, tint_symbol_2(u, 0u));
s.Store2(8u, asuint(asfloat(u[0].xy)));
s.Store2(8u, asuint(asfloat(u[0].xy).yx));
s.Store(4u, asuint(asfloat(u[0].z)));
return;
}