blob: d75121b4fc39834f30a4962b5f97a5a52175d054 [file] [log] [blame]
#version 310 es
layout(binding = 0, std140) uniform u_block_ubo {
mat4x3 inner;
} u;
shared mat4x3 w;
void f(uint local_invocation_index) {
{
w = mat4x3(vec3(0.0f), vec3(0.0f), vec3(0.0f), vec3(0.0f));
}
barrier();
w = u.inner;
w[1] = u.inner[0];
w[1] = u.inner[0].zxy;
w[0][1] = u.inner[1][0];
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f(gl_LocalInvocationIndex);
return;
}