| commit | 778ccb9e857238b6d99c9d45a8b0e24f1c60a0ac | [log] [tgz] |
|---|---|---|
| author | Jim Blackler <jimblackler@google.com> | Mon Nov 03 14:51:00 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 03 14:51:00 2025 -0800 |
| tree | 1995b7a5a286650b5cf22bcfe716c59d1e7d9296 | |
| parent | cc3b68e94f12407217d87a68e18e81cc97ea34d7 [diff] |
Kotlin: Simplify kotlin_name method This also prepares for it being a central way to control name generation for other Kotlin API entities like methods. Bug: b/450252312 Test: ./gradlew connectedAndroidTest Change-Id: I431d5f968f1d3036efd0ce44d2cc3fdbdfd025d4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/270574 Reviewed-by: Mridul Goyal <mridulgoyal@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.