commit | 7796bc02b45e2f9f54cb6bd67c6d36d6ef125d9d | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue May 28 16:51:07 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 28 16:51:07 2024 +0000 |
tree | bc4e2a720202860ab31a05edf5b5d39ae265d785 | |
parent | 0be0f1bda4660667da6f5f30ac79d603c359102a [diff] |
[tint][ast][msl] Remove the need for SingleEntryPoint to be run Before the PixelLocal transform. As chromium:343072269 points out, this dependency wasn't really required. Fixed: 343072269 Change-Id: Ic4de89ffbda2fc1b7e5d1f9cff95dc2b98584e5e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190401 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.