| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/core/constant/manager.h" |
| |
| #include "src/tint/lang/core/constant/composite.h" |
| #include "src/tint/lang/core/constant/scalar.h" |
| #include "src/tint/lang/core/constant/splat.h" |
| #include "src/tint/lang/core/type/abstract_float.h" |
| #include "src/tint/lang/core/type/abstract_int.h" |
| #include "src/tint/lang/core/type/array.h" |
| #include "src/tint/lang/core/type/bool.h" |
| #include "src/tint/lang/core/type/f16.h" |
| #include "src/tint/lang/core/type/f32.h" |
| #include "src/tint/lang/core/type/i32.h" |
| #include "src/tint/lang/core/type/manager.h" |
| #include "src/tint/lang/core/type/matrix.h" |
| #include "src/tint/lang/core/type/u32.h" |
| #include "src/tint/lang/core/type/vector.h" |
| #include "src/tint/utils/containers/predicates.h" |
| #include "src/tint/utils/rtti/switch.h" |
| |
| namespace tint::core::constant { |
| |
| Manager::Manager() = default; |
| |
| Manager::Manager(Manager&&) = default; |
| |
| Manager& Manager::operator=(Manager&& rhs) = default; |
| |
| Manager::~Manager() = default; |
| |
| const constant::Value* Manager::Composite(const core::type::Type* type, |
| VectorRef<const constant::Value*> elements) { |
| if (elements.IsEmpty()) { |
| return nullptr; |
| } |
| |
| bool any_zero = false; |
| bool all_zero = true; |
| bool all_equal = true; |
| auto* first = elements.Front(); |
| for (auto* el : elements) { |
| if (!el) { |
| return nullptr; |
| } |
| if (!any_zero && el->AnyZero()) { |
| any_zero = true; |
| } |
| if (all_zero && !el->AllZero()) { |
| all_zero = false; |
| } |
| if (all_equal && el != first) { |
| all_equal = false; |
| } |
| } |
| if (all_equal) { |
| return Splat(type, elements.Front(), elements.Length()); |
| } |
| |
| return Get<constant::Composite>(type, std::move(elements), all_zero, any_zero); |
| } |
| |
| const constant::Splat* Manager::Splat(const core::type::Type* type, |
| const constant::Value* element, |
| size_t n) { |
| return Get<constant::Splat>(type, element, n); |
| } |
| |
| const Scalar<i32>* Manager::Get(i32 value) { |
| return Get<Scalar<i32>>(types.i32(), value); |
| } |
| |
| const Scalar<u32>* Manager::Get(u32 value) { |
| return Get<Scalar<u32>>(types.u32(), value); |
| } |
| |
| const Scalar<f32>* Manager::Get(f32 value) { |
| return Get<Scalar<f32>>(types.f32(), value); |
| } |
| |
| const Scalar<f16>* Manager::Get(f16 value) { |
| return Get<Scalar<f16>>(types.f16(), value); |
| } |
| |
| const Scalar<bool>* Manager::Get(bool value) { |
| return Get<Scalar<bool>>(types.bool_(), value); |
| } |
| |
| const Scalar<AFloat>* Manager::Get(AFloat value) { |
| return Get<Scalar<AFloat>>(types.AFloat(), value); |
| } |
| |
| const Scalar<AInt>* Manager::Get(AInt value) { |
| return Get<Scalar<AInt>>(types.AInt(), value); |
| } |
| |
| const Value* Manager::Zero(const core::type::Type* type) { |
| return Switch( |
| type, // |
| [&](const core::type::Vector* v) -> const Value* { |
| auto* zero_el = Zero(v->type()); |
| return Splat(type, zero_el, v->Width()); |
| }, |
| [&](const core::type::Matrix* m) -> const Value* { |
| auto* zero_el = Zero(m->ColumnType()); |
| return Splat(type, zero_el, m->columns()); |
| }, |
| [&](const core::type::Array* a) -> const Value* { |
| if (auto n = a->ConstantCount()) { |
| if (auto* zero_el = Zero(a->ElemType())) { |
| return Splat(type, zero_el, n.value()); |
| } |
| } |
| return nullptr; |
| }, |
| [&](const core::type::Struct* s) -> const Value* { |
| Hashmap<const core::type::Type*, const Value*, 8> zero_by_type; |
| Vector<const Value*, 4> zeros; |
| zeros.Reserve(s->Members().Length()); |
| for (auto* member : s->Members()) { |
| auto* zero = |
| zero_by_type.GetOrCreate(member->Type(), [&] { return Zero(member->Type()); }); |
| if (!zero) { |
| return nullptr; |
| } |
| zeros.Push(zero); |
| } |
| if (zero_by_type.Count() == 1) { |
| // All members were of the same type, so the zero value is the same for all members. |
| return Splat(type, zeros[0], s->Members().Length()); |
| } |
| return Composite(s, std::move(zeros)); |
| }, |
| [&](const core::type::AbstractInt*) { return Get(AInt(0)); }, // |
| [&](const core::type::AbstractFloat*) { return Get(AFloat(0)); }, // |
| [&](const core::type::I32*) { return Get(i32(0)); }, // |
| [&](const core::type::U32*) { return Get(u32(0)); }, // |
| [&](const core::type::F32*) { return Get(f32(0)); }, // |
| [&](const core::type::F16*) { return Get(f16(0)); }, // |
| [&](const core::type::Bool*) { return Get(false); }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| } // namespace tint::core::constant |