commit | 78df8369a125b627576f5ccdd2b8cb22312e3975 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Mon Jun 24 18:32:40 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 24 18:32:40 2024 +0000 |
tree | ebbc4017900833e61e8b018b93142c0ec996c520 | |
parent | 7bf614aee99ff617c9bd8792ecd01955dc9fd15b [diff] |
Generalize JNI type logic in Kotlin macros. This is preparing for more complex JNI handling for returning structures or containers. Bug: 343642438 Change-Id: I5d78ce6feb675fd62605a47820e3af5acfe7f063 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195174 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.