commit | 3fe6761cac1b2562cac46ec56037b90f1c60fa9d | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Aug 17 18:22:29 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 17 18:22:29 2023 +0000 |
tree | 2d8de21357acb13a420c7fdb1836738276b72dd8 | |
parent | 321f861c8a94deb6be9c330def1b2cd24d39d09b [diff] |
[tint][build][cmake] Drop GN-style target names This was required when we were globbing test and benchmark files to a pair of targets. Now we use OBJECT libraries, we don't need this filth. Change-Id: Ib3af9acf99ba619c67134eaeff611afb5dc68cd1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/147522 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.