commit | 78fdaa4eeb9362e1d596fb1ae8d03ebc2e39ff12 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Mar 30 20:30:37 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Mar 30 20:30:37 2021 +0000 |
tree | 1246a96e09ad97b7d7a6b8d573f90caf9217fc2b | |
parent | 318ec2e89318e093954e81cb96205a7089fd50f2 [diff] |
Disable SlantedPlaneMipmap for D3D12 + tint Bug: tint:691 Change-Id: Ic002bdc1955724fb26d16b7f63712bd77febc67c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46377 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.