commit | 7913b91fdaf8ec73f89407ded62cc7c335ab8da7 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Apr 19 09:37:55 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 19 09:37:55 2024 +0000 |
tree | 2a31ea6d9d578fafcc3aabbe0dae0b32c52c7ae9 | |
parent | 936392a68d21603b65288ebe13bd04058de1ae21 [diff] |
BackendMTL: Re-add MTLGPUFamily::Mac1 as some builders use it. Otherwise one these builders we hit the DAWN_UNREACHABLE() and crash. Bug: None Change-Id: Ib4278bb5377877fef4ec39394eb7f6e7422399ae Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/184602 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: François Beaufort <fbeaufort@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.