commit | 7944dded8c9d1660ea8be969dd66334714517b06 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Tue Jul 23 19:38:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 23 19:38:41 2024 +0000 |
tree | c8c210c9cd768b5a31dfa79b3612a11d4e35bab3 | |
parent | 2e0938d1a05ca6629c3fa92e38d40ed1b58aab17 [diff] |
[tint][ir][fuzz] Gracefully handle malformed unary instructions Fixes: 354878036 Change-Id: I341abac65dffb4c7550df124175e0891f59ba827 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/199895 Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.