commit | 79b405f8b7d0cc07f0cfe655b3c9d14b0df4bfc9 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Jul 14 18:16:26 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 14 18:16:26 2025 -0700 |
tree | afd9f69a6ac257ee1e73207cc26795222a5ae3e9 | |
parent | a1a6b45cced25a3b7f4fb491e0ae70796cc7f22b [diff] |
D3D12: Remove the checks on `D3D12_SDK_VERSION >= 612` This patch removes the checks on `D3D12_SDK_VERSION >= 612` as now it is required to build Dawn with Windows SDK version 26100 where "D3D12_SDK_VERSION >= 612" is always true. Bug: 347282485, 381742470 Change-Id: I585df537d03efbfdec1a8ca419e0c2e4092b4cfb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/252574 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.