D3D12: Remove the checks on `D3D12_SDK_VERSION >= 612` This patch removes the checks on `D3D12_SDK_VERSION >= 612` as now it is required to build Dawn with Windows SDK version 26100 where "D3D12_SDK_VERSION >= 612" is always true. Bug: 347282485, 381742470 Change-Id: I585df537d03efbfdec1a8ca419e0c2e4092b4cfb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/252574 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.