Append interface link libraries into the bundle

Fixes an issue of undefined symbols from the monolithic
shared bundle library by appending dependencies found in the
`INTERFACE_LINK_LIBRARIES` in addition to `LINK_LIBRARIES`.
This is required since `LINK_LIBRARIES` does not contain the transitive
dependencies advertised by a target, due to which the bundle ended up
with undefined symbols.

Without this CL,

```
nm ./libwebgpu_c_bundled.so | grep " U " | grep -vE '(GCC|GLIBC|CXXABI)' && echo "not ok" || echo "ok"
                 U _ZN4absl13hash_internal15MixingHashState16LowLevelHashImplEPKhm
                 U _ZN4absl13hash_internal15MixingHashState28CombineLargeContiguousImpl64EmPKhm
                 U _ZN4absl13hash_internal15MixingHashState5kSeedE
                 U _ZN4absl18container_internal11kEmptyGroupE
                 U _ZN4absl18container_internal11kSooControlE
                 U _ZN4absl18container_internal13EraseMetaOnlyERNS0_12CommonFieldsEmm
                 U _ZN4absl18container_internal17ClearBackingArrayERNS0_12CommonFieldsERKNS0_15PolicyFunctionsEbb
                 U _ZN4absl18container_internal19HashSetResizeHelper20TransferSlotAfterSooERNS0_12CommonFieldsEm
                 U _ZN4absl18container_internal19HashSetResizeHelper24InitControlBytesAfterSooEPNS0_6ctrl_tES2_m
                 U _ZN4absl18container_internal19HashSetResizeHelper35GrowSizeIntoSingleGroupTransferableERNS0_12CommonFieldsEm
                 U _ZN4absl18container_internal21PrepareInsertAfterSooEmmRNS0_12CommonFieldsE
                 U _ZN4absl18container_internal24DropDeletesWithoutResizeERNS0_12CommonFieldsEPKvRKNS0_15PolicyFunctionsEPv
                 U _ZN4absl18container_internal29find_first_non_full_outoflineERKNS0_12CommonFieldsEm
                 U _ZNK4absl18container_internal19HashSetResizeHelper38GrowIntoSingleGroupShuffleControlBytesEPNS0_6ctrl_tEm
not ok
```

With this CL,
```
nm ./libwebgpu_c_bundled.so | grep " U " | grep -vE '(GCC|GLIBC|CXXABI)' && echo "not ok" || echo "ok"
ok
```

Change-Id: Id3bfbc1d18a4a7edc087a547a26c8adce43bfcac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/192641
Reviewed-by: Jim Blackler <jimblackler@google.com>
Auto-Submit: Jaswant Panchumarti <jaswant.panchumarti@kitware.com>
Commit-Queue: Jaswant Panchumarti <jaswant.panchumarti@kitware.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
1 file changed
tree: f02555d6d3500d1d9e089213bbca0d21537dda51
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.