commit | 79d971f0931ed54a79222f9d8f2942b91e9cc84e | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Feb 16 00:44:36 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 16 00:44:36 2023 +0000 |
tree | 806a8f9565f8ea9f799957ca484c1238b3195112 | |
parent | dc92cf9d2a1e56e43bee9c565673a8893e8e87bd [diff] |
Blocklist D3D12 adapters on ARM CPUs This platform still has undiagnosed errors. Blocklisting for V1. Bug: dawn:884 Change-Id: I83c51f48732ace5c3c4b16ee9906af0d8a3cccdb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/120080 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.