Name: Unity WGSL testing shader source code | |
Short Name: unity_boat_attack | |
URL: https://github.com/Unity-Technologies/unity_web_research | |
Version: N/A | |
Revision: e6d6a394eba3bb743667b87b247550f5f036ff60 | |
License: MIT License | |
License File: LICENSE.md | |
Security Critical: no | |
Shipped: no | |
Description: | |
Contains intermediate and compiled WebGPU Shading Language shaders from various | |
Unity projects, to be used for shader compiler testing and profiling by WebGPU | |
implementers. | |
Local Modifications: | |
* Removed all shaders except those that we use in our benchmarking framework | |
* Replace the `UNITY_RUNTIME_INSTANCING_ARRAY_SIZE` placeholder with a value |