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// Copyright 2022 The Dawn & Tint Authors
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#ifndef SRC_TINT_LANG_WGSL_AST_INTERPOLATE_ATTRIBUTE_H_
#define SRC_TINT_LANG_WGSL_AST_INTERPOLATE_ATTRIBUTE_H_
#include <string>
#include "src/tint/lang/core/interpolation.h"
#include "src/tint/lang/wgsl/ast/attribute.h"
namespace tint::ast {
/// An interpolate attribute
class InterpolateAttribute final : public Castable<InterpolateAttribute, Attribute> {
public:
/// Create an interpolate attribute.
/// @param pid the identifier of the program that owns this node
/// @param nid the unique node identifier
/// @param src the source of this node
/// @param interpolation the interpolate attribute values
InterpolateAttribute(GenerationID pid,
NodeID nid,
const Source& src,
core::Interpolation interpolation);
~InterpolateAttribute() override;
/// @returns the WGSL name for the attribute
std::string Name() const override;
/// Clones this node and all transitive child nodes using the `CloneContext`
/// `ctx`.
/// @param ctx the clone context
/// @return the newly cloned node
const InterpolateAttribute* Clone(CloneContext& ctx) const override;
/// The interpolation attribute values
const core::Interpolation interpolation;
};
} // namespace tint::ast
#endif // SRC_TINT_LANG_WGSL_AST_INTERPOLATE_ATTRIBUTE_H_