commit | 7a7bb0e7be36ed5c232c2a0328c82a8b9fe12f01 | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Tue May 30 12:37:59 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 30 12:37:59 2023 +0000 |
tree | 9a3a744f3a7670b2b25bd5dc627bffee116a60be | |
parent | 5eac4cb4697f1c190893560f5e5a74f4e0b616f1 [diff] |
d3d11: enable NonzeroTextureCreationTests RTV/DSVs of multiple mipmap levels need to be cleared level by level. Bug: dawn:1844 Bug: dawn:1705 Change-Id: Iafe4bd3069c7d208134ae5c53547bf25e31e077f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/134103 Commit-Queue: Jie A Chen <jie.a.chen@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.