commit | 7b04930aa07ca8aee44b2c7911a9258845e78958 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 28 14:09:40 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 28 14:09:40 2021 +0000 |
tree | 28512b328dada9171a1bcbb491946c0e819e41c1 | |
parent | 05944b0f976334a3b55f0aa405d553ef40d9b2c7 [diff] |
dawn_node: Add binding/GPUShaderModule.cpp Bug: dawn:1123 Change-Id: I0b0bd50314c656a527913d5dffa73032e6cdcdf2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64910 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.