commit | 7b3745bd0aab90ac31b6a26868e008f93f94e97c | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Jan 27 12:17:15 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 27 12:17:15 2025 -0800 |
tree | d6e3383cff98c9793f485c8fb8901277d29e3eda | |
parent | 93e12d6a4fb11e4d25aff736ebeb993967627ad2 [diff] |
[tint][ir] Use Builder::Call in more places These manual uses of `CreateInstruction` are unnecessary as we have overloads of `Call` that can handle non-core builtin functions. Change-Id: I2978c40616ed61d6993b0282da23db2245e1c0ca Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223474 Auto-Submit: James Price <jrprice@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.