commit | 7b7f94f0ccef16571494727a18df60559952e837 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Sat Oct 14 09:40:50 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Oct 14 09:40:50 2023 +0000 |
tree | 2f4f0122647c2132545e16e16954bc195d49ed56 | |
parent | ef8a0856e40ac413af5bc99ba4019fbf06c48def [diff] |
Metal: Add MultiPlanarFormatExtendedUsages support. This feature allows Metal backend to: - Create Multiplanar textures directly without importing external IOSurface. This is currently done by creating internal IOSurface. This is just for conforming to the feature spec. No realworld use cases really need it yet. - Copy data between buffers and multiplanar textures. Note that copying data between multiplanar textures are not yet allowed. Bug: dawn:2109 Bug: dawn:1853 Change-Id: Ib0c53b329a0bb6b89f8e39320ed266f302dc7561 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154761 Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.