| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: strided_arr = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr, 20> @offset(0) |
| } |
| |
| buf1 = struct @align(4) { |
| one:i32 @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %x_6:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| %x_19:ptr<uniform, buf1, read> = var @binding_point(0, 1) |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %arr0:ptr<function, array<i32, 10>, read_write> = var |
| %arr1:ptr<function, array<i32, 10>, read_write> = var |
| %a:ptr<function, i32, read_write> = var |
| %limiter0:ptr<function, i32, read_write> = var |
| %limiter1:ptr<function, i32, read_write> = var |
| %b:ptr<function, i32, read_write> = var |
| %limiter2:ptr<function, i32, read_write> = var |
| %limiter3:ptr<function, i32, read_write> = var |
| %d:ptr<function, i32, read_write> = var |
| %ref0:ptr<function, array<i32, 10>, read_write> = var |
| %ref1:ptr<function, array<i32, 10>, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %17:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_59:i32 = load %17 |
| %19:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_61:i32 = load %19 |
| %21:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %x_63:i32 = load %21 |
| %23:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %x_65:i32 = load %23 |
| %25:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %x_67:i32 = load %25 |
| %27:ptr<uniform, i32, read> = access %x_6, 0u, 7i, 0u |
| %x_69:i32 = load %27 |
| %29:ptr<uniform, i32, read> = access %x_6, 0u, 8i, 0u |
| %x_71:i32 = load %29 |
| %31:ptr<uniform, i32, read> = access %x_6, 0u, 9i, 0u |
| %x_73:i32 = load %31 |
| %33:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_75:i32 = load %33 |
| %35:ptr<uniform, i32, read> = access %x_6, 0u, 10i, 0u |
| %x_77:i32 = load %35 |
| %37:array<i32, 10> = construct %x_59, %x_61, %x_63, %x_65, %x_67, %x_69, %x_71, %x_73, %x_75, %x_77 |
| store %arr0, %37 |
| %38:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_80:i32 = load %38 |
| %40:ptr<uniform, i32, read> = access %x_6, 0u, 12i, 0u |
| %x_82:i32 = load %40 |
| %42:ptr<uniform, i32, read> = access %x_6, 0u, 15i, 0u |
| %x_84:i32 = load %42 |
| %44:ptr<uniform, i32, read> = access %x_6, 0u, 16i, 0u |
| %x_86:i32 = load %44 |
| %46:ptr<uniform, i32, read> = access %x_6, 0u, 17i, 0u |
| %x_88:i32 = load %46 |
| %48:ptr<uniform, i32, read> = access %x_6, 0u, 13i, 0u |
| %x_90:i32 = load %48 |
| %50:ptr<uniform, i32, read> = access %x_6, 0u, 14i, 0u |
| %x_92:i32 = load %50 |
| %52:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %x_94:i32 = load %52 |
| %54:ptr<uniform, i32, read> = access %x_6, 0u, 18i, 0u |
| %x_96:i32 = load %54 |
| %56:ptr<uniform, i32, read> = access %x_6, 0u, 19i, 0u |
| %x_98:i32 = load %56 |
| %58:array<i32, 10> = construct %x_80, %x_82, %x_84, %x_86, %x_88, %x_90, %x_92, %x_94, %x_96, %x_98 |
| store %arr1, %58 |
| %59:ptr<uniform, i32, read> = access %x_6, 0u, 8i, 0u |
| %x_101:i32 = load %59 |
| store %a, %x_101 |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_106:i32 = load %a |
| %62:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_108:i32 = load %62 |
| %64:bool = lt %x_106, %x_108 |
| if %64 [t: %b5, f: %b6] { # if_1 |
| %b5 = block { # true |
| exit_if # if_1 |
| } |
| %b6 = block { # false |
| exit_loop # loop_1 |
| } |
| } |
| %65:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_112:i32 = load %65 |
| store %limiter0, %x_112 |
| loop [b: %b7, c: %b8] { # loop_2 |
| %b7 = block { # body |
| %x_117:i32 = load %limiter0 |
| %68:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %x_119:i32 = load %68 |
| %70:bool = lt %x_117, %x_119 |
| if %70 [t: %b9, f: %b10] { # if_2 |
| %b9 = block { # true |
| exit_if # if_2 |
| } |
| %b10 = block { # false |
| exit_loop # loop_2 |
| } |
| } |
| %x_122:i32 = load %limiter0 |
| %72:i32 = add %x_122, 1i |
| store %limiter0, %72 |
| %73:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_125:i32 = load %73 |
| store %limiter1, %x_125 |
| %75:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_127:i32 = load %75 |
| store %b, %x_127 |
| loop [b: %b11, c: %b12] { # loop_3 |
| %b11 = block { # body |
| %x_132:i32 = load %b |
| %78:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_134:i32 = load %78 |
| %80:bool = lt %x_132, %x_134 |
| if %80 [t: %b13, f: %b14] { # if_3 |
| %b13 = block { # true |
| exit_if # if_3 |
| } |
| %b14 = block { # false |
| exit_loop # loop_3 |
| } |
| } |
| %x_137:i32 = load %limiter1 |
| %82:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %x_139:i32 = load %82 |
| %84:bool = gt %x_137, %x_139 |
| if %84 [t: %b15] { # if_4 |
| %b15 = block { # true |
| exit_loop # loop_3 |
| } |
| } |
| %x_143:i32 = load %limiter1 |
| %86:i32 = add %x_143, 1i |
| store %limiter1, %86 |
| %x_145:i32 = load %b |
| %x_146:i32 = load %a |
| %89:ptr<function, i32, read_write> = access %arr1, %x_146 |
| %x_148:i32 = load %89 |
| %91:ptr<function, i32, read_write> = access %arr0, %x_145 |
| store %91, %x_148 |
| continue %b12 |
| } |
| %b12 = block { # continuing |
| %x_150:i32 = load %b |
| %93:i32 = add %x_150, 1i |
| store %b, %93 |
| next_iteration %b11 |
| } |
| } |
| continue %b8 |
| } |
| %b8 = block { # continuing |
| next_iteration %b7 |
| } |
| } |
| store %limiter2, 0i |
| loop [b: %b16, c: %b17] { # loop_4 |
| %b16 = block { # body |
| %x_156:i32 = load %limiter2 |
| %95:bool = lt %x_156, 5i |
| if %95 [t: %b18, f: %b19] { # if_5 |
| %b18 = block { # true |
| exit_if # if_5 |
| } |
| %b19 = block { # false |
| exit_loop # loop_4 |
| } |
| } |
| %x_159:i32 = load %limiter2 |
| %97:i32 = add %x_159, 1i |
| store %limiter2, %97 |
| %98:ptr<function, i32, read_write> = access %arr1, 1i |
| %x_162:i32 = load %98 |
| %100:ptr<function, i32, read_write> = access %arr0, 1i |
| store %100, %x_162 |
| continue %b17 |
| } |
| %b17 = block { # continuing |
| next_iteration %b16 |
| } |
| } |
| loop [b: %b20, c: %b21] { # loop_5 |
| %b20 = block { # body |
| store %limiter3, 0i |
| store %d, 0i |
| loop [b: %b22, c: %b23] { # loop_6 |
| %b22 = block { # body |
| %x_172:i32 = load %d |
| %102:bool = lt %x_172, 10i |
| if %102 [t: %b24, f: %b25] { # if_6 |
| %b24 = block { # true |
| exit_if # if_6 |
| } |
| %b25 = block { # false |
| exit_loop # loop_6 |
| } |
| } |
| %x_175:i32 = load %limiter3 |
| %104:bool = gt %x_175, 4i |
| if %104 [t: %b26] { # if_7 |
| %b26 = block { # true |
| exit_loop # loop_6 |
| } |
| } |
| %x_179:i32 = load %limiter3 |
| %106:i32 = add %x_179, 1i |
| store %limiter3, %106 |
| %x_181:i32 = load %d |
| %x_182:i32 = load %d |
| %109:ptr<function, i32, read_write> = access %arr0, %x_182 |
| %x_184:i32 = load %109 |
| %111:ptr<function, i32, read_write> = access %arr1, %x_181 |
| store %111, %x_184 |
| continue %b23 |
| } |
| %b23 = block { # continuing |
| %x_186:i32 = load %d |
| %113:i32 = add %x_186, 1i |
| store %d, %113 |
| next_iteration %b22 |
| } |
| } |
| continue %b21 |
| } |
| %b21 = block { # continuing |
| %114:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_189:i32 = load %114 |
| %116:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_191:i32 = load %116 |
| %118:bool = eq %x_189, %x_191 |
| %119:bool = eq %118, false |
| break_if %119 %b20 |
| } |
| } |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %x_193:i32 = load %a |
| %121:i32 = add %x_193, 1i |
| store %a, %121 |
| next_iteration %b3 |
| } |
| } |
| %122:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %x_196:i32 = load %122 |
| %124:ptr<uniform, i32, read> = access %x_6, 0u, 12i, 0u |
| %x_198:i32 = load %124 |
| %126:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %x_200:i32 = load %126 |
| %128:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %x_202:i32 = load %128 |
| %130:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %x_204:i32 = load %130 |
| %132:ptr<uniform, i32, read> = access %x_6, 0u, 7i, 0u |
| %x_206:i32 = load %132 |
| %134:ptr<uniform, i32, read> = access %x_6, 0u, 8i, 0u |
| %x_208:i32 = load %134 |
| %136:ptr<uniform, i32, read> = access %x_6, 0u, 9i, 0u |
| %x_210:i32 = load %136 |
| %138:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_212:i32 = load %138 |
| %140:ptr<uniform, i32, read> = access %x_6, 0u, 10i, 0u |
| %x_214:i32 = load %140 |
| %142:array<i32, 10> = construct %x_196, %x_198, %x_200, %x_202, %x_204, %x_206, %x_208, %x_210, %x_212, %x_214 |
| store %ref0, %142 |
| %143:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %x_217:i32 = load %143 |
| %145:ptr<uniform, i32, read> = access %x_6, 0u, 12i, 0u |
| %x_219:i32 = load %145 |
| %147:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %x_221:i32 = load %147 |
| %149:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %x_223:i32 = load %149 |
| %151:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %x_225:i32 = load %151 |
| %153:ptr<uniform, i32, read> = access %x_6, 0u, 13i, 0u |
| %x_227:i32 = load %153 |
| %155:ptr<uniform, i32, read> = access %x_6, 0u, 14i, 0u |
| %x_229:i32 = load %155 |
| %157:ptr<uniform, i32, read> = access %x_6, 0u, 11i, 0u |
| %x_231:i32 = load %157 |
| %159:ptr<uniform, i32, read> = access %x_6, 0u, 18i, 0u |
| %x_233:i32 = load %159 |
| %161:ptr<uniform, i32, read> = access %x_6, 0u, 19i, 0u |
| %x_235:i32 = load %161 |
| %163:array<i32, 10> = construct %x_217, %x_219, %x_221, %x_223, %x_225, %x_227, %x_229, %x_231, %x_233, %x_235 |
| store %ref1, %163 |
| %164:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_238:i32 = load %164 |
| %166:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_241:i32 = load %166 |
| %168:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_244:i32 = load %168 |
| %170:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_247:i32 = load %170 |
| %172:f32 = convert %x_238 |
| %173:f32 = convert %x_241 |
| %174:f32 = convert %x_244 |
| %175:f32 = convert %x_247 |
| %176:vec4<f32> = construct %172, %173, %174, %175 |
| store %x_GLF_color, %176 |
| %177:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_251:i32 = load %177 |
| store %i, %x_251 |
| loop [b: %b27, c: %b28] { # loop_7 |
| %b27 = block { # body |
| %x_277:ptr<function, bool, read_write> = var |
| %x_278_phi:ptr<function, bool, read_write> = var |
| %x_256:i32 = load %i |
| %182:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_258:i32 = load %182 |
| %184:bool = lt %x_256, %x_258 |
| if %184 [t: %b29, f: %b30] { # if_8 |
| %b29 = block { # true |
| exit_if # if_8 |
| } |
| %b30 = block { # false |
| exit_loop # loop_7 |
| } |
| } |
| %x_261:i32 = load %i |
| %186:ptr<function, i32, read_write> = access %arr0, %x_261 |
| %x_263:i32 = load %186 |
| %x_264:i32 = load %i |
| %189:ptr<function, i32, read_write> = access %ref0, %x_264 |
| %x_266:i32 = load %189 |
| %x_267:bool = neq %x_263, %x_266 |
| store %x_278_phi, %x_267 |
| %192:bool = eq %x_267, false |
| if %192 [t: %b31] { # if_9 |
| %b31 = block { # true |
| %x_271:i32 = load %i |
| %194:ptr<function, i32, read_write> = access %arr1, %x_271 |
| %x_273:i32 = load %194 |
| %x_274:i32 = load %i |
| %197:ptr<function, i32, read_write> = access %ref1, %x_274 |
| %x_276:i32 = load %197 |
| %199:bool = neq %x_273, %x_276 |
| store %x_277, %199 |
| %200:bool = load %x_277 |
| store %x_278_phi, %200 |
| exit_if # if_9 |
| } |
| } |
| %x_278:bool = load %x_278_phi |
| if %x_278 [t: %b32] { # if_10 |
| %b32 = block { # true |
| %202:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_282:i32 = load %202 |
| %x_283:f32 = convert %x_282 |
| %205:vec4<f32> = construct %x_283, %x_283, %x_283, %x_283 |
| store %x_GLF_color, %205 |
| exit_if # if_10 |
| } |
| } |
| continue %b28 |
| } |
| %b28 = block { # continuing |
| %x_285:i32 = load %i |
| %207:i32 = add %x_285, 1i |
| store %i, %207 |
| next_iteration %b27 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out -> %b33 { |
| %b33 = block { |
| %209:void = call %main_1 |
| %210:vec4<f32> = load %x_GLF_color |
| %211:main_out = construct %210 |
| ret %211 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |