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dawn
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dawn
/
7bae1919367a7bc1d6e1962916ac45b9448514ee
/
.
/
test
/
tint
/
builtins
/
gen
/
literal
/
textureSample
/
51b514.wgsl.expected.glsl
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#version 310 es
precision mediump
float
;
uniform highp sampler2D arg_0_arg_1
;
void
textureSample_51b514
()
{
vec4 res
=
texture
(
arg_0_arg_1
,
vec2
(
1.0f
));
}
void
fragment_main
()
{
textureSample_51b514
();
}
void
main
()
{
fragment_main
();
return
;
}