| #include <metal_stdlib> | |
| using namespace metal; | |
| float tint_radians(float param_0) { | |
| return param_0 * 0.01745329251994329547; | |
| } | |
| void main_1() { | |
| float a = 0.0f; | |
| float b = 0.0f; | |
| a = 42.0f; | |
| b = tint_radians(a); | |
| return; | |
| } | |
| kernel void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |