#include <metal_stdlib> | |
using namespace metal; | |
void select_43741e() { | |
bool4 arg_2 = bool4(true); | |
float4 res = select(float4(1.0f), float4(1.0f), arg_2); | |
} | |
vertex float4 vertex_main() { | |
select_43741e(); | |
return float4(0.0f); | |
} | |
fragment void fragment_main() { | |
select_43741e(); | |
} | |
kernel void compute_main() { | |
select_43741e(); | |
} |