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// Copyright 2020 The Dawn & Tint Authors
//
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#ifndef SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_H_
#define SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_H_
#include <map>
#include <string>
#include <tuple>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "src/tint/api/common/override_id.h"
#include "src/tint/lang/core/builtin_value.h"
#include "src/tint/lang/wgsl/inspector/entry_point.h"
#include "src/tint/lang/wgsl/inspector/resource_binding.h"
#include "src/tint/lang/wgsl/program/program.h"
#include "src/tint/lang/wgsl/sem/sampler_texture_pair.h"
namespace tint::inspector {
/// A temporary alias to sem::SamplerTexturePair. [DEPRECATED]
using SamplerTexturePair = sem::SamplerTexturePair;
/// Extracts information from a program
class Inspector {
public:
/// Constructor
/// @param program Shader program to extract information from.
explicit Inspector(const Program& program);
/// Destructor
~Inspector();
/// @returns error messages from the Inspector
std::string error() { return diagnostics_.Str(); }
/// @returns true if an error was encountered
bool has_error() const { return diagnostics_.ContainsErrors(); }
/// @returns vector of entry point information
std::vector<EntryPoint> GetEntryPoints();
/// @param entry_point name of the entry point to get information about
/// @returns the entry point information
EntryPoint GetEntryPoint(const std::string& entry_point);
/// @returns map of module-constant name to pipeline constant ID
std::map<std::string, OverrideId> GetNamedOverrideIds();
/// @returns vector of all overrides
std::vector<Override> Overrides();
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the resource bindings.
std::vector<ResourceBinding> GetResourceBindings(const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the sampler/texture sampling pairs that are used
/// by that entry point.
std::vector<SamplerTexturePair> GetSamplerTextureUses(const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @param non_sampler_placeholder the sampler binding point placeholder to use for texture-only
/// access (e.g., textureLoad).
/// @returns vector of sampler/texture sampling pairs that are used by given entry point.
/// Contains all texture usages with and without a sampler. Note that storage textures are not
/// included.
std::vector<SamplerTexturePair> GetSamplerAndNonSamplerTextureUses(
const std::string& entry_point,
const BindingPoint& non_sampler_placeholder);
/// @returns vector of all valid extension names used by the program. There
/// will be no duplicated names in the returned vector even if an extension
/// is enabled multiple times.
std::vector<std::string> GetUsedExtensionNames();
/// The information needed to be supplied.
enum class TextureQueryType : uint8_t {
/// Texture Num Levels
kTextureNumLevels,
/// Texture Num Samples
kTextureNumSamples,
};
/// Information on level and sample calls by a given texture binding point
struct LevelSampleInfo {
/// The type of function
TextureQueryType type = TextureQueryType::kTextureNumLevels;
/// The group number
uint32_t group = 0;
/// The binding number
uint32_t binding = 0;
/// Equality operator
/// @param rhs the LevelSampleInfo to compare against
/// @returns true if this LevelSampleInfo is equal to `rhs`
bool operator==(const LevelSampleInfo& rhs) const {
return this->type == rhs.type && this->group == rhs.group &&
this->binding == rhs.binding;
}
/// Inequality operator
/// @param rhs the LevelSampleInfo to compare against
/// @returns true if this LevelSampleInfo is not equal to `rhs`
bool operator!=(const LevelSampleInfo& rhs) const { return !(*this == rhs); }
};
/// @param ep the entry point to get the information for
/// @returns a vector of information for textures which call textureNumLevels and
/// textureNumSamples for backends which require additional support for those methods. Each
/// binding point will only be returned once regardless of the number of calls made. The
/// texture types for `textureNumSamples` is disjoint from the texture types in
/// `textureNumLevels` so the binding point will always be one or the other.
std::vector<LevelSampleInfo> GetTextureQueries(const std::string& ep);
private:
const Program& program_;
diag::List diagnostics_;
struct EntryPointTextureMetadata {
std::unordered_set<BindingPoint> textures_used_without_samplers;
std::unordered_set<BindingPoint> textures_with_num_levels;
std::unordered_set<BindingPoint> textures_with_num_samples;
std::unordered_set<SamplerTexturePair> sampling_pairs;
bool has_texture_load_with_depth_texture = false;
bool has_depth_texture_with_non_comparison_sampler = false;
};
std::unordered_map<std::string, EntryPointTextureMetadata> texture_metadata_;
/// Computes the texture metadata for `entry_point` and returns it.
const EntryPointTextureMetadata& ComputeTextureMetadata(const std::string& entry_point);
/// @param name name of the entry point to find
/// @returns a pointer to the entry point if it exists, otherwise returns
/// nullptr and sets the error string.
const ast::Function* FindEntryPointByName(const std::string& name);
/// Recursively add entry point IO variables.
/// If `type` is a struct, recurse into members, appending the member name.
/// Otherwise, add the variable unless it is a builtin.
/// @param name the name of the variable being added, including struct nested accessings.
/// @param variable_name the name of the variable being added
/// @param type the type of the variable
/// @param attributes the variable attributes
/// @param location the location attribute value if provided
/// @param color the color attribute value if provided
/// @param blend_src the blend_src attribute value if provided
/// @param variables the list to add the variables to
void AddEntryPointInOutVariables(std::string name,
std::string variable_name,
const core::type::Type* type,
VectorRef<const ast::Attribute*> attributes,
std::optional<uint32_t> location,
std::optional<uint32_t> color,
std::optional<uint32_t> blend_src,
std::vector<StageVariable>& variables) const;
/// Recursively determine if the type contains builtin.
/// If `type` is a struct, recurse into members to check for the attribute.
/// Otherwise, check `attributes` for the attribute.
bool ContainsBuiltin(core::BuiltinValue builtin,
const core::type::Type* type,
VectorRef<const ast::Attribute*> attributes) const;
/// Get the array length of the builtin clip_distances when it is used.
/// @param type the type of the variable
/// @returns the array length of the builtin clip_distances or empty when it is not used
std::optional<uint32_t> GetClipDistancesBuiltinSize(const core::type::Type* type) const;
/// @param attributes attributes associated with the parameter or structure member
/// @returns the interpolation type and sampling modes for the value
std::tuple<InterpolationType, InterpolationSampling> CalculateInterpolationData(
VectorRef<const ast::Attribute*> attributes) const;
/// @param func the root function of the callgraph to consider for the computation.
/// @returns the total size in bytes of all Workgroup storage-class storage accessed via func.
uint32_t ComputeWorkgroupStorageSize(const ast::Function* func) const;
/// @param func the root function of the callgraph to consider for the computation.
/// @returns the total size in bytes of all immediate data variables accessed via func.
uint32_t ComputeImmediateDataSize(const ast::Function* func) const;
/// @param func the root function of the callgraph to consider for the computation
/// @returns the list of member types for the `pixel_local` variable accessed via func, if any.
std::vector<PixelLocalMemberType> ComputePixelLocalMemberTypes(const ast::Function* func) const;
/// @returns `true` if @p func uses any subgroup matrix types
bool UsesSubgroupMatrix(const sem::Function* func) const;
/// @param func the function of the entry point. Must be non-nullptr and true for IsEntryPoint()
/// @returns the entry point information
EntryPoint GetEntryPoint(const tint::ast::Function* func);
};
} // namespace tint::inspector
#endif // SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_H_