| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_INTEGERTYPES_H_ | |
| #define SRC_DAWN_NATIVE_INTEGERTYPES_H_ | |
| #include <cstdint> | |
| #include "dawn/common/Constants.h" | |
| #include "dawn/common/TypedInteger.h" | |
| namespace dawn::ityp { | |
| template <typename Index, typename Value, size_t Size> | |
| class array; | |
| template <typename Index, size_t N> | |
| class bitset; | |
| } // namespace dawn::ityp | |
| // This files creates a number of integer types using ityp to represent the zoo of indices used all | |
| // over the codebase, so that the semantic of numbers is clear from the types, but also so it is | |
| // harder to use the wrong type to index into array, bitsets and other containers. | |
| // | |
| // In addition various container type aliases are declared so that they have a consistent name | |
| // everywhere and don't need explicit sizing with the kMaxStuff constants. Respective ityp:: | |
| // headers still need to be #included in the files using them though. | |
| namespace dawn::native { | |
| // Binding numbers in the shader and BindGroup/BindGroupLayoutDescriptors | |
| using BindingNumber = TypedInteger<struct BindingNumberT, uint32_t>; | |
| constexpr BindingNumber kMaxBindingsPerBindGroupTyped = BindingNumber(kMaxBindingsPerBindGroup); | |
| // Binding numbers get mapped to a packed range of indices | |
| using BindingIndex = TypedInteger<struct BindingIndexT, uint32_t>; | |
| // Bind group indinces represent the index in the SetBindGroup, the index in | |
| // wgpu::PipelineLayoutDescriptor::bindGroupLayouts and friends. | |
| using BindGroupIndex = TypedInteger<struct BindGroupIndexT, uint32_t>; | |
| constexpr BindGroupIndex kMaxBindGroupsTyped = BindGroupIndex(kMaxBindGroups); | |
| using BindGroupMask = ityp::bitset<BindGroupIndex, kMaxBindGroups>; | |
| template <typename Value> | |
| using PerBindGroup = ityp::array<BindGroupIndex, Value, kMaxBindGroups>; | |
| // Immediate data constant index get mapped to a packed range of indices | |
| using ImmediateConstantIndex = TypedInteger<struct ImmediateConstantIndexT, uint32_t>; | |
| constexpr ImmediateConstantIndex kMaxImmediateConstantIndexTyped = | |
| ImmediateConstantIndex(kMaxImmediateConstantsPerPipeline); | |
| using ImmediateConstantMask = | |
| ityp::bitset<ImmediateConstantIndex, kMaxImmediateConstantsPerPipeline>; | |
| // Color attachment indices represent the index in the wgpu::FragmentState::targets array, the | |
| // wgpu::RenderPassDescriptor::colorAttachments arry and other similar arrays. | |
| using ColorAttachmentIndex = TypedInteger<struct ColorAttachmentIndexT, uint8_t>; | |
| constexpr ColorAttachmentIndex kMaxColorAttachmentsTyped = | |
| ColorAttachmentIndex(kMaxColorAttachments); | |
| using ColorAttachmentMask = ityp::bitset<ColorAttachmentIndex, kMaxColorAttachments>; | |
| template <typename Value> | |
| using PerColorAttachment = ityp::array<ColorAttachmentIndex, Value, kMaxColorAttachments>; | |
| // Vertex buffer slots represent the `slot` passed in calls to SetVertexBuffer or the index in the | |
| // wgpu::VertexState::vertexBuffers array. | |
| using VertexBufferSlot = TypedInteger<struct VertexBufferSlotT, uint8_t>; | |
| constexpr VertexBufferSlot kMaxVertexBuffersTyped = VertexBufferSlot(kMaxVertexBuffers); | |
| using VertexBufferMask = ityp::bitset<VertexBufferSlot, kMaxVertexBuffers>; | |
| template <typename Value> | |
| using PerVertexBuffer = ityp::array<VertexBufferSlot, Value, kMaxVertexBuffers>; | |
| // Vertex attribute locations represent the "shaderLocation" in wgpu::VertexAttribute. | |
| using VertexAttributeLocation = TypedInteger<struct VertexAttributeLocationT, uint8_t>; | |
| constexpr VertexAttributeLocation kMaxVertexAttributesTyped = | |
| VertexAttributeLocation(kMaxVertexAttributes); | |
| using VertexAttributeMask = ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>; | |
| template <typename Value> | |
| using PerVertexAttribute = ityp::array<VertexAttributeLocation, Value, kMaxVertexAttributes>; | |
| // Serials are 64bit integers that are incremented by one each time to produce unique values. | |
| // Some serials (like queue serials) are compared numerically to know which one is before | |
| // another, while some serials are only checked for equality. We call serials only checked | |
| // for equality IDs. | |
| // Buffer mapping requests are stored outside of the buffer while they are being processed and | |
| // cannot be invalidated. Instead they are associated with an ID, and when a map request is | |
| // finished, the mapping callback is fired only if its ID matches the ID if the last request | |
| // that was sent. | |
| using MapRequestID = TypedInteger<struct MapRequestIDT, uint64_t>; | |
| // The type for the WebGPU API fence serial values. | |
| using FenceAPISerial = TypedInteger<struct FenceAPISerialT, uint64_t>; | |
| // A serial used to watch the progression of GPU execution on a queue, each time operations | |
| // that need to be followed individually are scheduled for execution on a queue, the serial | |
| // is incremented by one. This way to know if something is done executing, we just need to | |
| // compare its serial with the currently completed serial. | |
| using ExecutionSerial = TypedInteger<struct QueueSerialT, uint64_t>; | |
| constexpr ExecutionSerial kMaxExecutionSerial = ExecutionSerial(~uint64_t(0)); | |
| constexpr ExecutionSerial kBeginningOfGPUTime = ExecutionSerial(0); | |
| // An identifier that indicates which Pipeline a BindGroupLayout is compatible with. Pipelines | |
| // created with a default layout will produce BindGroupLayouts with a non-zero compatibility | |
| // token, which prevents them (and any BindGroups created with them) from being used with any | |
| // other pipelines. | |
| using PipelineCompatibilityToken = TypedInteger<struct PipelineCompatibilityTokenT, uint64_t>; | |
| constexpr PipelineCompatibilityToken kExplicitPCT = PipelineCompatibilityToken(0); | |
| using Nanoseconds = TypedInteger<struct NanosecondsT, uint64_t>; | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_INTEGERTYPES_H_ |