commit | 50c29f6d38b3d471bc4036faae11020530538d86 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Nov 01 17:03:05 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 01 17:03:05 2022 +0000 |
tree | 5c1a58250ae3dd718ca8c166a5515667a4985818 | |
parent | c22b8b9dc8c058fef45c72a3c2cdd70d90fc911d [diff] |
[IR] Add support for `fallthrough`. This CL adds `fallthrough` support to the IR building. Fallthrough is deprecated but needs to be supported until removed from Tint. Bug: tint:1718 Change-Id: I52ce4cc9953384a450ad09422b2ba38943284a42 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107802 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.