commit | 7ce555e6823f79ff224ef8bc9c8345ca71ee9ee4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Jan 22 14:54:01 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 22 14:54:01 2024 +0000 |
tree | e3dc390e4904c8689cf73becb3b62abd07ec15ba | |
parent | ffd485c685040edb1e678165dcbf0e841cfa0298 [diff] |
[dawn] Fix call to missing copy-constructor SystemHandle has an implicitly deleted copy constructor, but a return via implicit wrapping of a ResultOrError was causing some compilers to try to use the copy-constructor. Instead, explicitly move to a ResultOrError. Change-Id: Ib08eab89a03feb67a7c5047355cb5290bb662951 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/170860 Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.