commit | 7d03c48d5c56ab6fd0e7f448050c63433e5219c7 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Aug 01 19:31:44 2023 +0000 |
committer | James Price <jrprice@google.com> | Tue Aug 01 19:31:44 2023 +0000 |
tree | 87dc4b5132537b2d1278150b6e32dd4a58bc24d6 | |
parent | 89656151872b3c1e239b90baa5cc5c9a5f297f83 [diff] |
[ir][spirv-writer] Add BindingRemapper transform Just remap binding points for now, leaving access mode remapping as unimplemented. Bug: tint:1906 Change-Id: If16909584ac37da5539a1a07e69f0b383f38f92f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143425 Auto-Submit: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.