commit | 7da35cc63806762f01219f2c0f9b0142e2b14d0f | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Nov 29 01:10:07 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 29 01:10:07 2023 +0000 |
tree | 4bbbbb9e1c91496a13bbd0ca6ddc4de27e4a0d2f | |
parent | 7c0a801574a89ad06cf99dc523c0eab722df8998 [diff] |
Roll DirectX Shader Compiler from 7b222ff6b4e0 to 5cecea9e1721 (6 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/7b222ff6b4e0..5cecea9e1721 2023-11-28 python3kgae@outlook.com [Test] add test for different matrix representations in refection (#5995) 2023-11-28 python3kgae@outlook.com [lit][SPIRV] move shaders back to CodeGenSPIRV (#6072) 2023-11-28 grroth@microsoft.com [lit][SPIRV] convert runFileTest shaders to lit FileCheck test (#6069) 2023-11-28 python3kgae@outlook.com [CMake] add another hint for DIASDK (#6061) 2023-11-28 32750401+ChristianReinbold@users.noreply.github.com Fix segfault when compiling hlsl intrinsics with variadic argu… (#6012) 2023-11-28 amaiorano@google.com Python: fix calls to os.makedirs to avoid existence check races (#6060) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC dsinclair@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: Iafd66090ea34829ac2ce0906089d0d9d45910d5d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163380 Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.