| SKIP: FAILED |
| |
| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| void f() { |
| vector<float16_t, 2> v2 = vector<float16_t, 2>(((float16_t(1.0h) + float16_t(2.0h))).xx); |
| vector<float16_t, 3> v3 = vector<float16_t, 3>(((float16_t(1.0h) + float16_t(2.0h))).xxx); |
| vector<float16_t, 4> v4 = vector<float16_t, 4>(((float16_t(1.0h) + float16_t(2.0h))).xxxx); |
| } |
| FXC validation failure: |
| D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(7,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(8,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000002661C202C10(9,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| |