commit | 7e574b351ba48cf7f64bb42facce393ffdee6f23 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu May 08 15:42:36 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 08 15:42:36 2025 -0700 |
tree | 32807ee03c30ff5360edff5416e123db78ff3ce0 | |
parent | 592c606ee1bacca98042ddd9b2b46d2e25410b7a [diff] |
[tint][ir][fuzz] Make new capabilities post-fuzz only When introducing these new capabilities, I unintentionally made them apply before and after the fuzzer ran, when the intent was only to allow these backends to emit IR with these turned on. Fixes: 416535529 Change-Id: Ic4a29628b8c12b232425a56b1dd7ff9335829b48 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/241354 Commit-Queue: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.