commit | 7e6e44fbf9d65645056e8759bddcff259884fa11 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Nov 28 08:53:35 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Tue Nov 28 08:53:35 2023 +0000 |
tree | 0c493d664c1b3b2868611131ba7e968ae9c3490f | |
parent | 339941969ddb111159ba1696728fdfe6e01783d4 [diff] |
[tint][wgsl] Migrate IR roundtrip fuzzer to be an IR fuzzer Instead of a WGSL fuzzer. Change-Id: I7f994e1b2baace90811a9a0351766e0a493b0390 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162308 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.