blob: a59f7a17b4744a90078e2bde3f8fd9c3faa006e6 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32sint, write>;
fn textureStore_3d6f01() {
var arg_1 = 1u;
var arg_2 = vec4<i32>(1i);
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_3d6f01();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_3d6f01();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_3d6f01();
}