| void unused_entry_point() { |
| static float16_t t = float16_t(0.0h); |
| matrix<float16_t, 4, 4> m() { |
| t = (t + float16_t(1.0h)); |
| return matrix<float16_t, 4, 4>(vector<float16_t, 4>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h), float16_t(4.0h)), vector<float16_t, 4>(float16_t(5.0h), float16_t(6.0h), float16_t(7.0h), float16_t(8.0h)), vector<float16_t, 4>(float16_t(9.0h), float16_t(10.0h), float16_t(11.0h), float16_t(12.0h)), vector<float16_t, 4>(float16_t(13.0h), float16_t(14.0h), float16_t(15.0h), float16_t(16.0h))); |
| const matrix<float16_t, 4, 4> tint_symbol = m(); |
| float4x4 v = float4x4(tint_symbol); |