Revert "Slab-allocate VkDescriptorSets"
This reverts commit 96c4019214e0b2d7c0843eacf96398a6a1198d1f.
Reason for revert: Breaks the roll, WebGPU CTS hits the
ASSERT(totalDescriptorCount > 0)
Original change's description:
> Slab-allocate VkDescriptorSets
>
> This introduces a slab allocator for VkDescriptorSets which creates
> a VkDescriptorPool pre-allocated with multiple VkDescriptorSets per
> BindGroupLayout. In the future, we can deduplicate pools that have
> the same, or roughly the same, descriptor counts.
>
> This CL also removes the old DescriptorSetService and moves most of
> the functionality onto the DescriptorSetAllocator itself to keep
> the tracking logic in one place.
>
> Bug: dawn:340
> Change-Id: I785b17f4353fb3d40c9ccc33746600d6794efe7c
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19320
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,bryan.bernhart@intel.com
Change-Id: Icb58485f1080eab79b24fbcd834a89fc6206b80e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/20280
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/dawn_native/BUILD.gn b/src/dawn_native/BUILD.gn
index 4251196..432d016 100644
--- a/src/dawn_native/BUILD.gn
+++ b/src/dawn_native/BUILD.gn
@@ -472,9 +472,8 @@
"vulkan/CommandRecordingContext.h",
"vulkan/ComputePipelineVk.cpp",
"vulkan/ComputePipelineVk.h",
- "vulkan/DescriptorSetAllocation.h",
- "vulkan/DescriptorSetAllocator.cpp",
- "vulkan/DescriptorSetAllocator.h",
+ "vulkan/DescriptorSetService.cpp",
+ "vulkan/DescriptorSetService.h",
"vulkan/DeviceVk.cpp",
"vulkan/DeviceVk.h",
"vulkan/ExternalHandle.h",
diff --git a/src/dawn_native/CMakeLists.txt b/src/dawn_native/CMakeLists.txt
index 9d78325..a1d59ab 100644
--- a/src/dawn_native/CMakeLists.txt
+++ b/src/dawn_native/CMakeLists.txt
@@ -365,9 +365,8 @@
"vulkan/CommandRecordingContext.h"
"vulkan/ComputePipelineVk.cpp"
"vulkan/ComputePipelineVk.h"
- "vulkan/DescriptorSetAllocation.h"
- "vulkan/DescriptorSetAllocator.cpp"
- "vulkan/DescriptorSetAllocator.h"
+ "vulkan/DescriptorSetService.cpp"
+ "vulkan/DescriptorSetService.h"
"vulkan/DeviceVk.cpp"
"vulkan/DeviceVk.h"
"vulkan/ExternalHandle.h"
diff --git a/src/dawn_native/vulkan/BindGroupLayoutVk.cpp b/src/dawn_native/vulkan/BindGroupLayoutVk.cpp
index ba41c38..11463b5 100644
--- a/src/dawn_native/vulkan/BindGroupLayoutVk.cpp
+++ b/src/dawn_native/vulkan/BindGroupLayoutVk.cpp
@@ -16,7 +16,7 @@
#include "common/BitSetIterator.h"
#include "dawn_native/vulkan/BindGroupVk.h"
-#include "dawn_native/vulkan/DescriptorSetAllocator.h"
+#include "dawn_native/vulkan/DescriptorSetService.h"
#include "dawn_native/vulkan/DeviceVk.h"
#include "dawn_native/vulkan/FencedDeleter.h"
#include "dawn_native/vulkan/VulkanError.h"
@@ -127,10 +127,11 @@
descriptorCountPerType[vulkanType]++;
}
- // TODO(enga): Consider deduping allocators for layouts with the same descriptor type
- // counts.
- mDescriptorSetAllocator =
- std::make_unique<DescriptorSetAllocator>(this, std::move(descriptorCountPerType));
+ mPoolSizes.reserve(descriptorCountPerType.size());
+ for (const auto& it : descriptorCountPerType) {
+ mPoolSizes.push_back(VkDescriptorPoolSize{it.first, it.second});
+ }
+
return {};
}
@@ -144,15 +145,17 @@
Device* device = ToBackend(GetDevice());
// DescriptorSetLayout aren't used by execution on the GPU and can be deleted at any time,
- // so we can destroy mHandle immediately instead of using the FencedDeleter.
- // (Swiftshader implements this wrong b/154522740).
- // In practice, the GPU is done with all descriptor sets because bind group deallocation
- // refs the bind group layout so that once the bind group is finished being used, we can
- // recycle its descriptor set.
+ // so we destroy mHandle immediately instead of using the FencedDeleter
if (mHandle != VK_NULL_HANDLE) {
device->fn.DestroyDescriptorSetLayout(device->GetVkDevice(), mHandle, nullptr);
mHandle = VK_NULL_HANDLE;
}
+
+ FencedDeleter* deleter = device->GetFencedDeleter();
+ for (const SingleDescriptorSetAllocation& allocation : mAllocations) {
+ deleter->DeleteWhenUnused(allocation.pool);
+ }
+ mAllocations.clear();
}
VkDescriptorSetLayout BindGroupLayout::GetHandle() const {
@@ -163,19 +166,79 @@
Device* device,
const BindGroupDescriptor* descriptor) {
DescriptorSetAllocation descriptorSetAllocation;
- DAWN_TRY_ASSIGN(descriptorSetAllocation, mDescriptorSetAllocator->Allocate());
-
+ DAWN_TRY_ASSIGN(descriptorSetAllocation, AllocateOneDescriptorSet());
return mBindGroupAllocator.Allocate(device, descriptor, descriptorSetAllocation);
}
- void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup,
- DescriptorSetAllocation* descriptorSetAllocation) {
- mDescriptorSetAllocator->Deallocate(descriptorSetAllocation);
+ void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup) {
mBindGroupAllocator.Deallocate(bindGroup);
}
- void BindGroupLayout::FinishDeallocation(Serial completedSerial) {
- mDescriptorSetAllocator->FinishDeallocation(completedSerial);
+ ResultOrError<DescriptorSetAllocation> BindGroupLayout::AllocateOneDescriptorSet() {
+ Device* device = ToBackend(GetDevice());
+
+ // Reuse a previous allocation if available.
+ if (!mAvailableAllocations.empty()) {
+ size_t index = mAvailableAllocations.back();
+ mAvailableAllocations.pop_back();
+ return {{index, mAllocations[index].set}};
+ }
+
+ // Create a pool to hold our descriptor set.
+ // TODO(cwallez@chromium.org): This horribly inefficient, have more than one descriptor
+ // set per pool.
+ VkDescriptorPoolCreateInfo createInfo;
+ createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
+ createInfo.pNext = nullptr;
+ createInfo.flags = 0;
+ createInfo.maxSets = 1;
+ createInfo.poolSizeCount = static_cast<uint32_t>(mPoolSizes.size());
+ createInfo.pPoolSizes = mPoolSizes.data();
+
+ VkDescriptorPool descriptorPool;
+ DAWN_TRY(CheckVkSuccess(device->fn.CreateDescriptorPool(device->GetVkDevice(), &createInfo,
+ nullptr, &*descriptorPool),
+ "CreateDescriptorPool"));
+
+ // Allocate our single set.
+ VkDescriptorSetAllocateInfo allocateInfo;
+ allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
+ allocateInfo.pNext = nullptr;
+ allocateInfo.descriptorPool = descriptorPool;
+ allocateInfo.descriptorSetCount = 1;
+ allocateInfo.pSetLayouts = &*mHandle;
+
+ VkDescriptorSet descriptorSet;
+ MaybeError result =
+ CheckVkSuccess(device->fn.AllocateDescriptorSets(device->GetVkDevice(), &allocateInfo,
+ &*descriptorSet),
+ "AllocateDescriptorSets");
+
+ if (result.IsError()) {
+ // On an error we can destroy the pool immediately because no command references it.
+ device->fn.DestroyDescriptorPool(device->GetVkDevice(), descriptorPool, nullptr);
+ return result.AcquireError();
+ }
+
+ mAllocations.push_back({descriptorPool, descriptorSet});
+ return {{mAllocations.size() - 1, descriptorSet}};
+ }
+
+ void BindGroupLayout::DeallocateDescriptorSet(
+ DescriptorSetAllocation* descriptorSetAllocation) {
+ // We can't reuse the descriptor set right away because the Vulkan spec says in the
+ // documentation for vkCmdBindDescriptorSets that the set may be consumed any time between
+ // host execution of the command and the end of the draw/dispatch.
+ ToBackend(GetDevice())
+ ->GetDescriptorSetService()
+ ->AddDeferredDeallocation(this, descriptorSetAllocation->index);
+
+ // Clear the content of allocation so that use after frees are more visible.
+ *descriptorSetAllocation = {};
+ }
+
+ void BindGroupLayout::FinishDeallocation(size_t index) {
+ mAvailableAllocations.push_back(index);
}
}} // namespace dawn_native::vulkan
diff --git a/src/dawn_native/vulkan/BindGroupLayoutVk.h b/src/dawn_native/vulkan/BindGroupLayoutVk.h
index 31dd1fa..e06b364 100644
--- a/src/dawn_native/vulkan/BindGroupLayoutVk.h
+++ b/src/dawn_native/vulkan/BindGroupLayoutVk.h
@@ -17,7 +17,6 @@
#include "dawn_native/BindGroupLayout.h"
-#include "common/Serial.h"
#include "common/SlabAllocator.h"
#include "common/vulkan_platform.h"
@@ -26,12 +25,16 @@
namespace dawn_native { namespace vulkan {
class BindGroup;
- struct DescriptorSetAllocation;
- class DescriptorSetAllocator;
class Device;
VkDescriptorType VulkanDescriptorType(wgpu::BindingType type, bool isDynamic);
+ // Contains a descriptor set along with data necessary to track its allocation.
+ struct DescriptorSetAllocation {
+ size_t index = 0;
+ VkDescriptorSet set = VK_NULL_HANDLE;
+ };
+
// In Vulkan descriptor pools have to be sized to an exact number of descriptors. This means
// it's hard to have something where we can mix different types of descriptor sets because
// we don't know if their vector of number of descriptors will be similar.
@@ -55,18 +58,31 @@
ResultOrError<BindGroup*> AllocateBindGroup(Device* device,
const BindGroupDescriptor* descriptor);
- void DeallocateBindGroup(BindGroup* bindGroup,
- DescriptorSetAllocation* descriptorSetAllocation);
- void FinishDeallocation(Serial completedSerial);
+ void DeallocateBindGroup(BindGroup* bindGroup);
+
+ ResultOrError<DescriptorSetAllocation> AllocateOneDescriptorSet();
+ void DeallocateDescriptorSet(DescriptorSetAllocation* descriptorSetAllocation);
+
+ // Interaction with the DescriptorSetService.
+ void FinishDeallocation(size_t index);
private:
~BindGroupLayout() override;
MaybeError Initialize();
+ std::vector<VkDescriptorPoolSize> mPoolSizes;
+
+ struct SingleDescriptorSetAllocation {
+ VkDescriptorPool pool = VK_NULL_HANDLE;
+ // Descriptor sets are freed when the pool is destroyed.
+ VkDescriptorSet set = VK_NULL_HANDLE;
+ };
+ std::vector<SingleDescriptorSetAllocation> mAllocations;
+ std::vector<size_t> mAvailableAllocations;
+
VkDescriptorSetLayout mHandle = VK_NULL_HANDLE;
SlabAllocator<BindGroup> mBindGroupAllocator;
- std::unique_ptr<DescriptorSetAllocator> mDescriptorSetAllocator;
};
}} // namespace dawn_native::vulkan
diff --git a/src/dawn_native/vulkan/BindGroupVk.cpp b/src/dawn_native/vulkan/BindGroupVk.cpp
index a936f20..3ae94cd 100644
--- a/src/dawn_native/vulkan/BindGroupVk.cpp
+++ b/src/dawn_native/vulkan/BindGroupVk.cpp
@@ -115,7 +115,8 @@
}
BindGroup::~BindGroup() {
- ToBackend(GetLayout())->DeallocateBindGroup(this, &mDescriptorSetAllocation);
+ ToBackend(GetLayout())->DeallocateDescriptorSet(&mDescriptorSetAllocation);
+ ToBackend(GetLayout())->DeallocateBindGroup(this);
}
VkDescriptorSet BindGroup::GetHandle() const {
diff --git a/src/dawn_native/vulkan/BindGroupVk.h b/src/dawn_native/vulkan/BindGroupVk.h
index 411c114..ce66445 100644
--- a/src/dawn_native/vulkan/BindGroupVk.h
+++ b/src/dawn_native/vulkan/BindGroupVk.h
@@ -20,7 +20,6 @@
#include "common/PlacementAllocated.h"
#include "common/vulkan_platform.h"
#include "dawn_native/vulkan/BindGroupLayoutVk.h"
-#include "dawn_native/vulkan/DescriptorSetAllocation.h"
namespace dawn_native { namespace vulkan {
diff --git a/src/dawn_native/vulkan/DescriptorSetAllocation.h b/src/dawn_native/vulkan/DescriptorSetAllocation.h
deleted file mode 100644
index c1f4310..0000000
--- a/src/dawn_native/vulkan/DescriptorSetAllocation.h
+++ /dev/null
@@ -1,29 +0,0 @@
-// Copyright 2020 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#ifndef DAWNNATIVE_VULKAN_DESCRIPTORSETALLOCATION_H_
-#define DAWNNATIVE_VULKAN_DESCRIPTORSETALLOCATION_H_
-
-namespace dawn_native { namespace vulkan {
-
- // Contains a descriptor set along with data necessary to track its allocation.
- struct DescriptorSetAllocation {
- VkDescriptorSet set = VK_NULL_HANDLE;
- uint32_t poolIndex;
- uint16_t setIndex;
- };
-
-}} // namespace dawn_native::vulkan
-
-#endif // DAWNNATIVE_VULKAN_DESCRIPTORSETALLOCATION_H_
diff --git a/src/dawn_native/vulkan/DescriptorSetAllocator.cpp b/src/dawn_native/vulkan/DescriptorSetAllocator.cpp
deleted file mode 100644
index 19f6549..0000000
--- a/src/dawn_native/vulkan/DescriptorSetAllocator.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-// Copyright 2020 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "dawn_native/vulkan/DescriptorSetAllocator.h"
-
-#include "dawn_native/vulkan/BindGroupLayoutVk.h"
-#include "dawn_native/vulkan/DeviceVk.h"
-#include "dawn_native/vulkan/FencedDeleter.h"
-#include "dawn_native/vulkan/VulkanError.h"
-
-namespace dawn_native { namespace vulkan {
-
- // TODO(enga): Figure out this value.
- static constexpr uint32_t kMaxDescriptorsPerPool = 512;
-
- DescriptorSetAllocator::DescriptorSetAllocator(
- BindGroupLayout* layout,
- std::map<VkDescriptorType, uint32_t> descriptorCountPerType)
- : mLayout(layout) {
- ASSERT(layout != nullptr);
-
- // Compute the total number of descriptors for this layout.
- uint32_t totalDescriptorCount = 0;
- mPoolSizes.reserve(descriptorCountPerType.size());
- for (const auto& it : descriptorCountPerType) {
- totalDescriptorCount += it.second;
- mPoolSizes.push_back(VkDescriptorPoolSize{it.first, it.second});
- }
- ASSERT(totalDescriptorCount <= kMaxBindingsPerGroup);
- ASSERT(totalDescriptorCount > 0);
-
- // Compute the total number of descriptors sets that fits given the max.
- mMaxSets = kMaxDescriptorsPerPool / totalDescriptorCount;
- ASSERT(mMaxSets > 0);
-
- // Grow the number of desciptors in the pool to fit the computed |mMaxSets|.
- for (auto& poolSize : mPoolSizes) {
- poolSize.descriptorCount *= mMaxSets;
- }
- }
-
- DescriptorSetAllocator::~DescriptorSetAllocator() {
- for (auto& pool : mDescriptorPools) {
- ASSERT(pool.freeSetIndices.size() == mMaxSets);
- if (pool.vkPool != VK_NULL_HANDLE) {
- Device* device = ToBackend(mLayout->GetDevice());
- device->GetFencedDeleter()->DeleteWhenUnused(pool.vkPool);
- }
- }
- }
-
- ResultOrError<DescriptorSetAllocation> DescriptorSetAllocator::Allocate() {
- if (mAvailableDescriptorPoolIndices.empty()) {
- DAWN_TRY(AllocateDescriptorPool());
- }
-
- ASSERT(!mAvailableDescriptorPoolIndices.empty());
-
- const PoolIndex poolIndex = mAvailableDescriptorPoolIndices.back();
- DescriptorPool* pool = &mDescriptorPools[poolIndex];
-
- ASSERT(!pool->freeSetIndices.empty());
-
- SetIndex setIndex = pool->freeSetIndices.back();
- pool->freeSetIndices.pop_back();
-
- if (pool->freeSetIndices.empty()) {
- mAvailableDescriptorPoolIndices.pop_back();
- }
-
- return DescriptorSetAllocation{pool->sets[setIndex], poolIndex, setIndex};
- }
-
- void DescriptorSetAllocator::Deallocate(DescriptorSetAllocation* allocationInfo) {
- ASSERT(allocationInfo != nullptr);
- ASSERT(allocationInfo->set != VK_NULL_HANDLE);
-
- // We can't reuse the descriptor set right away because the Vulkan spec says in the
- // documentation for vkCmdBindDescriptorSets that the set may be consumed any time between
- // host execution of the command and the end of the draw/dispatch.
- Device* device = ToBackend(mLayout->GetDevice());
- const Serial serial = device->GetPendingCommandSerial();
- mPendingDeallocations.Enqueue({allocationInfo->poolIndex, allocationInfo->setIndex},
- serial);
-
- if (mLastDeallocationSerial != serial) {
- device->EnqueueDeferredDeallocation(mLayout);
- mLastDeallocationSerial = serial;
- }
-
- // Clear the content of allocation so that use after frees are more visible.
- *allocationInfo = {};
- }
-
- void DescriptorSetAllocator::FinishDeallocation(Serial completedSerial) {
- for (const Deallocation& dealloc : mPendingDeallocations.IterateUpTo(completedSerial)) {
- ASSERT(dealloc.poolIndex < mDescriptorPools.size());
-
- auto& freeSetIndices = mDescriptorPools[dealloc.poolIndex].freeSetIndices;
- if (freeSetIndices.empty()) {
- mAvailableDescriptorPoolIndices.emplace_back(dealloc.poolIndex);
- }
- freeSetIndices.emplace_back(dealloc.setIndex);
- }
- mPendingDeallocations.ClearUpTo(completedSerial);
- }
-
- MaybeError DescriptorSetAllocator::AllocateDescriptorPool() {
- VkDescriptorPoolCreateInfo createInfo;
- createInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- createInfo.pNext = nullptr;
- createInfo.flags = 0;
- createInfo.maxSets = mMaxSets;
- createInfo.poolSizeCount = static_cast<PoolIndex>(mPoolSizes.size());
- createInfo.pPoolSizes = mPoolSizes.data();
-
- Device* device = ToBackend(mLayout->GetDevice());
-
- VkDescriptorPool descriptorPool;
- DAWN_TRY(CheckVkSuccess(device->fn.CreateDescriptorPool(device->GetVkDevice(), &createInfo,
- nullptr, &*descriptorPool),
- "CreateDescriptorPool"));
-
- std::vector<VkDescriptorSetLayout> layouts(mMaxSets, mLayout->GetHandle());
-
- VkDescriptorSetAllocateInfo allocateInfo;
- allocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- allocateInfo.pNext = nullptr;
- allocateInfo.descriptorPool = descriptorPool;
- allocateInfo.descriptorSetCount = mMaxSets;
- allocateInfo.pSetLayouts = AsVkArray(layouts.data());
-
- std::vector<VkDescriptorSet> sets(mMaxSets);
- MaybeError result =
- CheckVkSuccess(device->fn.AllocateDescriptorSets(device->GetVkDevice(), &allocateInfo,
- AsVkArray(sets.data())),
- "AllocateDescriptorSets");
- if (result.IsError()) {
- // On an error we can destroy the pool immediately because no command references it.
- device->fn.DestroyDescriptorPool(device->GetVkDevice(), descriptorPool, nullptr);
- DAWN_TRY(std::move(result));
- }
-
- std::vector<SetIndex> freeSetIndices;
- freeSetIndices.reserve(mMaxSets);
-
- for (SetIndex i = 0; i < mMaxSets; ++i) {
- freeSetIndices.push_back(i);
- }
-
- mAvailableDescriptorPoolIndices.push_back(mDescriptorPools.size());
- mDescriptorPools.emplace_back(
- DescriptorPool{descriptorPool, std::move(sets), std::move(freeSetIndices)});
-
- return {};
- }
-
-}} // namespace dawn_native::vulkan
diff --git a/src/dawn_native/vulkan/DescriptorSetAllocator.h b/src/dawn_native/vulkan/DescriptorSetAllocator.h
deleted file mode 100644
index 44ea4a4..0000000
--- a/src/dawn_native/vulkan/DescriptorSetAllocator.h
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2020 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#ifndef DAWNNATIVE_VULKAN_DESCRIPTORSETALLOCATOR_H_
-#define DAWNNATIVE_VULKAN_DESCRIPTORSETALLOCATOR_H_
-
-#include "common/SerialQueue.h"
-#include "common/vulkan_platform.h"
-#include "dawn_native/Error.h"
-#include "dawn_native/vulkan/DescriptorSetAllocation.h"
-
-#include <map>
-#include <vector>
-
-namespace dawn_native { namespace vulkan {
-
- class BindGroupLayout;
-
- class DescriptorSetAllocator {
- using PoolIndex = uint32_t;
- using SetIndex = uint16_t;
-
- public:
- DescriptorSetAllocator(BindGroupLayout* layout,
- std::map<VkDescriptorType, uint32_t> descriptorCountPerType);
- ~DescriptorSetAllocator();
-
- ResultOrError<DescriptorSetAllocation> Allocate();
- void Deallocate(DescriptorSetAllocation* allocationInfo);
- void FinishDeallocation(Serial completedSerial);
-
- private:
- MaybeError AllocateDescriptorPool();
-
- BindGroupLayout* mLayout;
-
- std::vector<VkDescriptorPoolSize> mPoolSizes;
- SetIndex mMaxSets;
-
- struct DescriptorPool {
- VkDescriptorPool vkPool;
- std::vector<VkDescriptorSet> sets;
- std::vector<SetIndex> freeSetIndices;
- };
-
- std::vector<PoolIndex> mAvailableDescriptorPoolIndices;
- std::vector<DescriptorPool> mDescriptorPools;
-
- struct Deallocation {
- PoolIndex poolIndex;
- SetIndex setIndex;
- };
- SerialQueue<Deallocation> mPendingDeallocations;
- Serial mLastDeallocationSerial = 0;
- };
-
-}} // namespace dawn_native::vulkan
-
-#endif // DAWNNATIVE_VULKAN_DESCRIPTORSETALLOCATOR_H_
diff --git a/src/dawn_native/vulkan/DescriptorSetService.cpp b/src/dawn_native/vulkan/DescriptorSetService.cpp
new file mode 100644
index 0000000..6aa26bb
--- /dev/null
+++ b/src/dawn_native/vulkan/DescriptorSetService.cpp
@@ -0,0 +1,41 @@
+// Copyright 2019 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "dawn_native/vulkan/DescriptorSetService.h"
+
+#include "dawn_native/vulkan/BindGroupLayoutVk.h"
+#include "dawn_native/vulkan/DeviceVk.h"
+
+namespace dawn_native { namespace vulkan {
+
+ DescriptorSetService::DescriptorSetService(Device* device) : mDevice(device) {
+ }
+
+ DescriptorSetService::~DescriptorSetService() {
+ ASSERT(mDeallocations.Empty());
+ }
+
+ void DescriptorSetService::AddDeferredDeallocation(BindGroupLayout* layout, size_t index) {
+ mDeallocations.Enqueue({layout, index}, mDevice->GetPendingCommandSerial());
+ }
+
+ void DescriptorSetService::Tick(Serial completedSerial) {
+ for (Deallocation& dealloc : mDeallocations.IterateUpTo(completedSerial)) {
+ dealloc.layout->FinishDeallocation(dealloc.index);
+ }
+
+ mDeallocations.ClearUpTo(completedSerial);
+ }
+
+}} // namespace dawn_native::vulkan
diff --git a/src/dawn_native/vulkan/DescriptorSetService.h b/src/dawn_native/vulkan/DescriptorSetService.h
new file mode 100644
index 0000000..c898b05
--- /dev/null
+++ b/src/dawn_native/vulkan/DescriptorSetService.h
@@ -0,0 +1,53 @@
+// Copyright 2019 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef DAWNNATIVE_VULKAN_DESCRIPTORSETSERVICE_H_
+#define DAWNNATIVE_VULKAN_DESCRIPTORSETSERVICE_H_
+
+#include "common/SerialQueue.h"
+
+#include "dawn_native/vulkan/BindGroupLayoutVk.h"
+
+#include <vector>
+
+namespace dawn_native { namespace vulkan {
+
+ class BindGroupLayout;
+ class Device;
+
+ // Handles everything related to descriptor sets that isn't tied to a particular
+ // BindGroupLayout.
+ class DescriptorSetService {
+ public:
+ DescriptorSetService(Device* device);
+ ~DescriptorSetService();
+
+ // Will call layout->FinishDeallocation when the serial is passed.
+ void AddDeferredDeallocation(BindGroupLayout* layout, size_t index);
+
+ void Tick(Serial completedSerial);
+
+ private:
+ Device* mDevice;
+
+ struct Deallocation {
+ Ref<BindGroupLayout> layout;
+ size_t index;
+ };
+ SerialQueue<Deallocation> mDeallocations;
+ };
+
+}} // namespace dawn_native::vulkan
+
+#endif // DAWNNATIVE_VULKAN_DESCRIPTORSETSERVICE_H_
diff --git a/src/dawn_native/vulkan/DeviceVk.cpp b/src/dawn_native/vulkan/DeviceVk.cpp
index d9e46ce..7ce2e6c 100644
--- a/src/dawn_native/vulkan/DeviceVk.cpp
+++ b/src/dawn_native/vulkan/DeviceVk.cpp
@@ -27,6 +27,7 @@
#include "dawn_native/vulkan/BufferVk.h"
#include "dawn_native/vulkan/CommandBufferVk.h"
#include "dawn_native/vulkan/ComputePipelineVk.h"
+#include "dawn_native/vulkan/DescriptorSetService.h"
#include "dawn_native/vulkan/FencedDeleter.h"
#include "dawn_native/vulkan/PipelineLayoutVk.h"
#include "dawn_native/vulkan/QueueVk.h"
@@ -82,6 +83,7 @@
mDeleter = std::make_unique<FencedDeleter>(this);
}
+ mDescriptorSetService = std::make_unique<DescriptorSetService>(this);
mMapRequestTracker = std::make_unique<MapRequestTracker>(this);
mRenderPassCache = std::make_unique<RenderPassCache>(this);
mResourceMemoryAllocator = std::make_unique<ResourceMemoryAllocator>(this);
@@ -171,12 +173,7 @@
CheckPassedFences();
RecycleCompletedCommands();
- for (Ref<BindGroupLayout>& bgl :
- mBindGroupLayoutsPendingDeallocation.IterateUpTo(mCompletedSerial)) {
- bgl->FinishDeallocation(mCompletedSerial);
- }
- mBindGroupLayoutsPendingDeallocation.ClearUpTo(mCompletedSerial);
-
+ mDescriptorSetService->Tick(mCompletedSerial);
mMapRequestTracker->Tick(mCompletedSerial);
mResourceMemoryAllocator->Tick(mCompletedSerial);
mDeleter->Tick(mCompletedSerial);
@@ -216,6 +213,10 @@
return mMapRequestTracker.get();
}
+ DescriptorSetService* Device::GetDescriptorSetService() const {
+ return mDescriptorSetService.get();
+ }
+
FencedDeleter* Device::GetFencedDeleter() const {
return mDeleter.get();
}
@@ -224,10 +225,6 @@
return mRenderPassCache.get();
}
- void Device::EnqueueDeferredDeallocation(BindGroupLayout* bindGroupLayout) {
- mBindGroupLayoutsPendingDeallocation.Enqueue(bindGroupLayout, GetPendingCommandSerial());
- }
-
CommandRecordingContext* Device::GetPendingRecordingContext() {
ASSERT(mRecordingContext.commandBuffer != VK_NULL_HANDLE);
mRecordingContext.used = true;
@@ -811,6 +808,7 @@
mDeleter->Tick(mCompletedSerial);
mMapRequestTracker = nullptr;
+ mDescriptorSetService = nullptr;
// The VkRenderPasses in the cache can be destroyed immediately since all commands referring
// to them are guaranteed to be finished executing.
diff --git a/src/dawn_native/vulkan/DeviceVk.h b/src/dawn_native/vulkan/DeviceVk.h
index 8fd440a..255971f 100644
--- a/src/dawn_native/vulkan/DeviceVk.h
+++ b/src/dawn_native/vulkan/DeviceVk.h
@@ -34,8 +34,8 @@
namespace dawn_native { namespace vulkan {
class Adapter;
- class BindGroupLayout;
class BufferUploader;
+ class DescriptorSetService;
class FencedDeleter;
class MapRequestTracker;
class RenderPassCache;
@@ -58,6 +58,7 @@
VkQueue GetQueue() const;
BufferUploader* GetBufferUploader() const;
+ DescriptorSetService* GetDescriptorSetService() const;
FencedDeleter* GetFencedDeleter() const;
MapRequestTracker* GetMapRequestTracker() const;
RenderPassCache* GetRenderPassCache() const;
@@ -66,8 +67,6 @@
Serial GetPendingCommandSerial() const override;
MaybeError SubmitPendingCommands();
- void EnqueueDeferredDeallocation(BindGroupLayout* bindGroupLayout);
-
// Dawn Native API
TextureBase* CreateTextureWrappingVulkanImage(
@@ -147,7 +146,7 @@
uint32_t mQueueFamily = 0;
VkQueue mQueue = VK_NULL_HANDLE;
- SerialQueue<Ref<BindGroupLayout>> mBindGroupLayoutsPendingDeallocation;
+ std::unique_ptr<DescriptorSetService> mDescriptorSetService;
std::unique_ptr<FencedDeleter> mDeleter;
std::unique_ptr<MapRequestTracker> mMapRequestTracker;
std::unique_ptr<ResourceMemoryAllocator> mResourceMemoryAllocator;
diff --git a/src/tests/end2end/DeprecatedAPITests.cpp b/src/tests/end2end/DeprecatedAPITests.cpp
index 3c436a9..17d5e14 100644
--- a/src/tests/end2end/DeprecatedAPITests.cpp
+++ b/src/tests/end2end/DeprecatedAPITests.cpp
@@ -288,10 +288,6 @@
// Test that creating a BG with bindings still does correct state tracking
TEST_P(DeprecationTests, BGDescBindingStateTracking) {
- // TODO(cwallez@chromium.org): In Vulkan it is disallowed to create 0-sized descriptor pools
- // but the Vulkan backend doesn't special case it yet.
- DAWN_SKIP_TEST_IF(IsVulkan());
-
wgpu::BindGroupLayout layout = utils::MakeBindGroupLayout(device, {});
// Test a case where if |bindings| wasn't taken into account, no validation error would happen