commit | 7e9fa0f9342accae2af2a1b3206e5d78a5d0ada4 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Oct 30 19:25:25 2023 +0000 |
committer | Ben Clayton <bclayton@google.com> | Mon Oct 30 19:25:25 2023 +0000 |
tree | b48e23198fe60594cabae3efbb94391bf04b0415 | |
parent | bf939d94a49bbfdf2caf90c42bd89cbfd315ea6e [diff] |
[tools] Add support for default subcommands Removes a bodge in 'gen' for the all target. Change-Id: I724a0d799f1e089bc756cfb4cb5918fc7bb2222f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/158243 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.