commit | 7e64b058c38803c1d19368f3eefc11c87ed7eb4a | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Nov 28 23:18:29 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 28 23:18:29 2024 +0000 |
tree | 0f077531180663755f2f5220cb9455cf11879d33 | |
parent | bd925615cb620d302737218d53bb57408c94f7a6 [diff] |
Roll ANGLE from 2dc072ec71cc to 3f312d98b938 (8 revisions) https://chromium.googlesource.com/angle/angle.git/+log/2dc072ec71cc..3f312d98b938 2024-11-28 shufen.ma@arm.com ES31: GetTexLevelParameter{if} validation for TEXTURE_2D_MULTISAMPLE 2024-11-28 Xinyu.Fang@arm.com Expose the required GLES1.0/1.1 extensions in ANGLE 2024-11-28 angle-autoroll@skia-public.iam.gserviceaccount.com Manual roll vulkan-deps from 3c7156644de7 to 0e28d467e76d (59 revisions) 2024-11-28 neil.zhang@arm.com Add implementation for GL_EXT_texture_storage_compression 2024-11-28 syoussefi@chromium.org Vulkan: Disable dynamic vertex input state on Qualcomm 2024-11-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from c957bc3555b2 to b640856c0ed4 (1228 revisions) 2024-11-28 cclao@google.com Vulkan: Switch DescriptorSetLayout to use AtomicSharedPtr 2024-11-28 kkinnunen@apple.com Metal: Limit simulator texture size to 8k If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,shrekshao@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: Iaa0d471139058c94d553bb88f9824894240763a4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217314 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.