commit | 7ec246b1aedb32604e2c6147d40a4db05852d0c4 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Jan 29 17:32:23 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 29 17:32:23 2025 -0800 |
tree | 35189290b7cca657b203a36d2f32f696f65b4200 | |
parent | 78cb349e350d72881c9088864ff7fcd53e99fe6b [diff] |
[tint] Bump minimum MSL version to 2.3 Now that we require macOS 11.0 we can assume MSL 2.3. Bug: 381117827 Change-Id: Idf492d9bcff3f3fba547e215f81886d3a731c25f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223917 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.