commit | 4e9e28f05f3b2f99bea0f4ded046e0b11d02bc6b | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Thu Aug 21 23:54:24 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Aug 21 23:54:24 2025 -0700 |
tree | 8d7b1e41e8c42d36896d6ff5093d1f31e60bcf42 | |
parent | af771226e2ea32c0816418103f28d52b149d5af4 [diff] |
Capture: Emit Commands from CommandBufferWGPU - copyX2X Note, resources collected in the command buffer will be handles to WGPU objects and need to be translated to native objects. TextureWGPU has not yet be implemented so that part is currently nullptr. Testing will eventually happen by running end2end tests with a wGPU backend on top of some other backend. Bug: 440123094 Change-Id: I065d82a92046568fbe5183daf1832c37d532e405 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/258374 Auto-Submit: Gregg Tavares <gman@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.