| // Copyright 2018 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_VULKAN_BINDGROUPLAYOUTVK_H_ |
| #define SRC_DAWN_NATIVE_VULKAN_BINDGROUPLAYOUTVK_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "dawn/common/MutexProtected.h" |
| #include "dawn/common/SlabAllocator.h" |
| #include "dawn/common/vulkan_platform.h" |
| #include "dawn/native/BindGroupLayoutInternal.h" |
| #include "dawn/native/vulkan/BindGroupVk.h" |
| |
| namespace dawn::native { |
| class CacheKey; |
| } // namespace dawn::native |
| |
| namespace dawn::native::vulkan { |
| |
| struct DescriptorSetAllocation; |
| class DescriptorSetAllocator; |
| class DescriptorSetAllocatorDynamicArray; |
| class Device; |
| |
| VkDescriptorType VulkanDescriptorType(const BindingInfo& bindingInfo); |
| |
| // Backend BindGroupLayout implementation for Vulkan. In addition to containing a BindGroupAllocator |
| // for the CPU-side tracking data, it has a DescriptorSetAllocator that handles efficient allocation |
| // of the corresponding VkDescriptorSets. |
| // Note that this is a base class for two different implementations depending on whether the layout |
| // contains a dynamic binding array. |
| class BindGroupLayout : public BindGroupLayoutInternalBase { |
| public: |
| static ResultOrError<Ref<BindGroupLayout>> Create( |
| Device* device, |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor); |
| |
| VkDescriptorSetLayout GetHandle() const; |
| |
| virtual ResultOrError<Ref<BindGroup>> AllocateBindGroup( |
| const UnpackedPtr<BindGroupDescriptor>& descriptor) = 0; |
| virtual void DeallocateDescriptorSet(DescriptorSetAllocation* descriptorSetAllocation) = 0; |
| |
| void DeallocateBindGroup(BindGroup* bindGroup); |
| void ReduceMemoryUsage() override; |
| |
| // If the client specified that the texture at `textureBinding` should be |
| // combined with a static sampler, returns the binding index of the static |
| // sampler that is sampling this texture. |
| std::optional<BindingIndex> GetStaticSamplerIndexForTexture(BindingIndex textureBinding) const; |
| |
| protected: |
| BindGroupLayout(DeviceBase* device, const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor); |
| ~BindGroupLayout() override; |
| |
| MaybeError Initialize( |
| const VkDescriptorSetLayoutCreateInfo* createInfo, |
| absl::flat_hash_map<BindingIndex, BindingIndex> textureToStaticSamplerIndex); |
| void DestroyImpl() override; |
| |
| MutexProtected<SlabAllocator<BindGroup>> mBindGroupAllocator; |
| |
| private: |
| // Dawn API |
| void SetLabelImpl() override; |
| |
| VkDescriptorSetLayout mHandle = VK_NULL_HANDLE; |
| |
| // Maps from indices of texture entries that are paired with static samplers |
| // to indices of the entries of their respective samplers. |
| absl::flat_hash_map<BindingIndex, BindingIndex> mTextureToStaticSamplerIndex; |
| }; |
| |
| // BGL implementation with fast VkDescriptorSet allocation used when we only have static bindings. |
| class BindGroupLayoutStaticBindingOnly final : public BindGroupLayout { |
| public: |
| BindGroupLayoutStaticBindingOnly(DeviceBase* device, |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor); |
| |
| MaybeError Initialize(); |
| |
| ResultOrError<Ref<BindGroup>> AllocateBindGroup( |
| const UnpackedPtr<BindGroupDescriptor>& descriptor) override; |
| void DeallocateDescriptorSet(DescriptorSetAllocation* descriptorSetAllocation) override; |
| |
| private: |
| ~BindGroupLayoutStaticBindingOnly() override; |
| void DestroyImpl() override; |
| |
| Ref<DescriptorSetAllocator> mDescriptorSetAllocator; |
| }; |
| |
| // BGL implementation that supports dynamic binding arrays. |
| class BindGroupLayoutDynamicArray final : public BindGroupLayout { |
| public: |
| BindGroupLayoutDynamicArray(DeviceBase* device, |
| const UnpackedPtr<BindGroupLayoutDescriptor>& descriptor); |
| |
| MaybeError Initialize(); |
| |
| ResultOrError<Ref<BindGroup>> AllocateBindGroup( |
| const UnpackedPtr<BindGroupDescriptor>& descriptor) override; |
| void DeallocateDescriptorSet(DescriptorSetAllocation* descriptorSetAllocation) override; |
| |
| private: |
| ~BindGroupLayoutDynamicArray() override; |
| void DestroyImpl() override; |
| |
| absl::flat_hash_map<VkDescriptorType, uint32_t> mStaticDescriptorCountPerType; |
| std::unique_ptr<DescriptorSetAllocatorDynamicArray> mDescriptorSetAllocator; |
| }; |
| |
| } // namespace dawn::native::vulkan |
| |
| #endif // SRC_DAWN_NATIVE_VULKAN_BINDGROUPLAYOUTVK_H_ |