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// Copyright 2017 The NXT Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "backend/opengl/SamplerGL.h"
#include "common/Assert.h"
namespace backend {
namespace opengl {
namespace {
GLenum MagFilterMode(nxt::FilterMode filter) {
switch (filter) {
case nxt::FilterMode::Nearest:
return GL_NEAREST;
case nxt::FilterMode::Linear:
return GL_LINEAR;
default:
UNREACHABLE();
}
}
GLenum MinFilterMode(nxt::FilterMode minFilter, nxt::FilterMode mipMapFilter) {
switch (minFilter) {
case nxt::FilterMode::Nearest:
switch (mipMapFilter) {
case nxt::FilterMode::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case nxt::FilterMode::Linear:
return GL_NEAREST_MIPMAP_LINEAR;
default:
UNREACHABLE();
}
case nxt::FilterMode::Linear:
switch (mipMapFilter) {
case nxt::FilterMode::Nearest:
return GL_LINEAR_MIPMAP_NEAREST;
case nxt::FilterMode::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
default:
UNREACHABLE();
}
default:
UNREACHABLE();
}
}
}
Sampler::Sampler(SamplerBuilder* builder)
: SamplerBase(builder) {
glGenSamplers(1, &mHandle);
glSamplerParameteri(mHandle, GL_TEXTURE_MAG_FILTER, MagFilterMode(builder->GetMagFilter()));
glSamplerParameteri(mHandle, GL_TEXTURE_MIN_FILTER, MinFilterMode(builder->GetMinFilter(), builder->GetMipMapFilter()));
}
GLuint Sampler::GetHandle() const {
return mHandle;
}
}
}