commit | 023be6f48ab44bde275d7497241a9c359d948b8e | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu Jun 13 05:04:58 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 13 05:04:58 2024 +0000 |
tree | c4a62d51b68fdcae9932502d618606810530dacf | |
parent | 2a08d5b2120c06f8f77442a3a4a62679aa792146 [diff] |
[msl] Add polyfill for textureSampleBias() Add a `bias` builtin type to use for constructing the bias_options argument. Bug: 42251016 Change-Id: I23c154bae3dfb76b056631ccc068a906ae523659 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193203 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.