commit | c30635174e125bda00771900089c34751e28faeb | [log] [tgz] |
---|---|---|
author | Natasha Lee <natlee@microsoft.com> | Thu Feb 06 00:56:35 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Feb 06 00:56:35 2020 +0000 |
tree | 086103e852c00f647013c7caf853f01e1bbf09b8 | |
parent | 7fe6efba4ae3388b0cc858b95b4e3755191fc942 [diff] |
Handle Device Lost for Fence and Queue::Signal Bug: dawn:68 Change-Id: I5391d55f85fba7dce28b1df5bb06c2d9217dc72a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15420 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.