commit | 7faa362ea9c2bffbb8e9cc2e2d9f4f4af2fe4dde | [log] [tgz] |
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author | shrekshao <shrekshao@google.com> | Tue Jan 12 23:56:54 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jan 12 23:56:54 2021 +0000 |
tree | 9d52862b7b623ba60f012c4006944f4a6aeb6f6c | |
parent | e6ca254c7289039b8cca62e3631c05942e0ae864 [diff] |
Fix SamplerFilterAnisotropicTests mipmap Fix a bug about mipmap level in SamplerFilterAnisotropicTests. Sizes of the 3 miplevels should be 4,2,1. The old code allocates 8,4,2 (which don't have a 1x1 level) Expected rendered pixel values have to change. The render result now fits the webgl demo at https://jsfiddle.net/t8k7c95o/5/ (Thanks Kai for the enlarged pixelated canvas) ComputeBoids.cpp and DawnTest.cpp change is due to git cl format Bug: dawn:568 Change-Id: I9069732208a16be285be13b8cd1ab19b211995a6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/37380 Commit-Queue: Shrek Shao <shrekshao@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.