Roll vulkan-deps from c6235c6bc4e6 to ac1b0b870946 (17 revisions)

https://chromium.googlesource.com/vulkan-deps.git/+log/c6235c6bc4e6..ac1b0b870946

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang/+log/697683e6b8871420d7d942b1a2fe233242ab5608..5fc62e82624375e137eb22cddd8ab4fef6e159b1
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Headers/+log/aa6cef192b8e693916eb713e7a9ccadf06062ceb..bab63ff679c41eb75fc67dac76e1dc44426101e1
  https://chromium.googlesource.com/external/github.com/KhronosGroup/SPIRV-Tools/+log/506fee4dfaa52d336ba03225ced30b608ced1a13..b6a83226d75d15b1733d35ee9e26b8f895ecffcb
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-Tools/+log/084289634c9294355c87e7ad8e4ae8f7dfa29701..0b8196724e4ad28cc7459b82a9b75f252c08cb3e
  https://chromium.googlesource.com/external/github.com/KhronosGroup/Vulkan-ValidationLayers/+log/dbb5a968bcd8ccf551934c6225812d350edd127d..7a6329b34b1652acfd685941ed1f5735200cf522

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/vulkan-deps-dawn-autoroll
Please CC cwallez@google.com,webgpu-developers@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://issues.skia.org/issues/new?component=1389291&template=1850622

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: cwallez@google.com
Change-Id: I4bc9e769c28cdc0553ab8794f79da5eea85ecf12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/238934
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
7 files changed
tree: aae8ba49057979f25b246407e5af38e7dd9e9ba0
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gitmodules
  21. .gn
  22. .vpython3
  23. AUTHORS
  24. BUILD.bazel
  25. BUILD.gn
  26. CMakeLists.txt
  27. CMakeSettings.json
  28. CODE_OF_CONDUCT.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. CPPLINT.cfg
  32. DEPS
  33. DIR_METADATA
  34. go.mod
  35. go.sum
  36. go_presubmit_support.py
  37. LICENSE
  38. OWNERS
  39. PRESUBMIT.py
  40. README.chromium
  41. README.md
  42. WATCHLISTS
  43. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.