commit | 7ffe38a01f090285825115b06a6f5933f2e1a35c | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Sep 23 16:33:52 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Sep 23 16:33:52 2024 +0000 |
tree | 82a42fa88217843a784c09a4143ec5e1dbefa1ac | |
parent | 76b9dbb58acc0663d33637bb452f0d20104b652b [diff] |
[glsl][ir] Emit `degrees` and `radians` The `degree` and `radians` calls both exist in GLSL, emit them directly instead of doing a polyfill. Bug: 42251044 Change-Id: I8e1bd0687da587a7f1b5fabd17733ba6df538afc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/207734 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.