commit | 8082f01a4dfb00e8f91b47461a4ae4dc0133109d | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Fri Oct 18 11:04:24 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 18 11:04:24 2024 +0000 |
tree | 85c0c337380c0e3a6b3c20943dc23b77492fb2e2 | |
parent | 84fd201a58bf160bbb011bc0aac102b9ce134c17 [diff] |
Add bugs to expectations textureGather on compat intel textureSampleBias on pixel-4 Change-Id: I89b07fb5e4080a39a07f333f18105a257acb8874 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211243 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.