commit | 8082fc659d573820909fe97242f521149506183d | [log] [tgz] |
---|---|---|
author | François Beaufort <beaufort.francois@gmail.com> | Tue Jan 07 22:42:53 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 07 22:42:53 2025 -0800 |
tree | df45e8bb9348331ce97620a5bb058d3109798f52 | |
parent | 2d7fbc4b1f1b9d17fa4400d1be849e7f52291de1 [diff] |
webgpu.h: update WGPUBindGroupLayoutEntry and sentinels This CL adds Undefined for the following binding types and change the default value in binding layout for those: - WGPUBufferBindingType: Undefined -> Uniform - WGPUSamplerBindingType: Undefined -> Filtering - WGPUTextureSampleType: Undefined -> Float - WGPUStorageTextureAccess: Undefined -> WriteOnly Spec PR: https://github.com/webgpu-native/webgpu-headers/pull/364 Bug: 377820810 Change-Id: Ic96a6d2cc1387b6ebe9cef9a9dd1aa2e6789529c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/219915 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.