commit | 3003aa622b2fc452a66707922b99a64f89b84bce | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jan 21 15:25:25 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Tue Jan 21 15:25:25 2020 +0000 |
tree | ff68e9e60a1243333df3b0745c0452fb8a86bf27 | |
parent | f2ed2482a449f48a74632642e3ae9e67fc08be51 [diff] |
Fix compilation on MSVC - Fix a warning on 32bit for converting uint64_t to size_t for the buffer mapped range. - Fix a macro redifinition caused by including glfw3.h before windows.h Bug: Change-Id: I3897af55679d943b1dfc34b93bba7bd25d8fb7d6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15320 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.