commit | 80906a48e38c4d549764f8159645c340e9c6844f | [log] [tgz] |
---|---|---|
author | Rafael Cintron <rafael.cintron@microsoft.com> | Thu Jun 26 08:25:36 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 26 08:25:36 2025 -0700 |
tree | 5441888dc13351bf7780bd0a39f260efc4f6c4e7 | |
parent | 4d3402adc23ab84a73063f27493cd3c1f1a86469 [diff] |
[Win] Call CompareObjectHandles directly Now that Chromium only supports Win10+, we can call CompareObjectHandles directly. No need to query for its function pointer, or manually keep kernelbase.dll alive. Change-Id: I248418d9bfb7c5af6dc1838f0c27d23f93cf5f27 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248954 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.